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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-16-2010, 01:10 PM
Ekar Ekar is offline
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Great update Oleg, thanks!

Not sure if this has been mentioned yet, but for me- the main difference between the SOW terrain here and the landscape photos which have been shown in this thread, is that in the SOW shots there seems to be a lot (ie, too much) textural variation going on between each field- basically, from one field to the next, there is a difference in vegetation. In the photos on the other hand, you have quite a bit of uniformity across fields, which is broken up by variations in vegetation in different spots. The SOW terrain looks quite 'busy', while the photos look more placid or relaxed, to put it another way.

That's my only 'criticism' here, if you could call it that. On the positive side, it's great to see really nice resolution in the ground details.

Looking forward to purchase day Oleg- I'm sure you are too!

thanks again for the update
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  #2  
Old 10-16-2010, 01:24 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Ekar View Post
Great update Oleg, thanks!

Not sure if this has been mentioned yet, but for me- the main difference between the SOW terrain here and the landscape photos which have been shown in this thread, is that in the SOW shots there seems to be a lot (ie, too much) textural variation going on between each field- basically, from one field to the next, there is a difference in vegetation. In the photos on the other hand, you have quite a bit of uniformity across fields, which is broken up by variations in vegetation in different spots. The SOW terrain looks quite 'busy', while the photos look more placid or relaxed, to put it another way.

That's my only 'criticism' here, if you could call it that. On the positive side, it's great to see really nice resolution in the ground details.

Looking forward to purchase day Oleg- I'm sure you are too!

thanks again for the update
We used photos from the air and space for the august-september time of the year exactly for modeling our set of textures.

They are not exact textures. But using as a reference professional photos, accessble info for locations of vegetables, rural zones, etc

Yes it is isn't exactly satellite map... but we should model 1940...
Direct satellite maps would be good for modern sims... however they should too much reworked in term to clean from all the objects, like cars on the roads, etc. Also they should be reworked in colors, contrast, etc because from the space they are looking not like on the ground or even not like from 10 km altitude.

So.. we really doing better than some offers.
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  #3  
Old 10-16-2010, 01:32 PM
winny winny is offline
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Originally Posted by Ekar View Post
Great update Oleg, thanks!

Not sure if this has been mentioned yet, but for me- the main difference between the SOW terrain here and the landscape photos which have been shown in this thread, is that in the SOW shots there seems to be a lot (ie, too much) textural variation going on between each field- basically, from one field to the next, there is a difference in vegetation.
Heres a modern day image from the same area, around Deal in Kent.

There's an awfull lot of variation in the vegetation here and this is only a few square miles.



Coulours are always gonna be open to artistic interpretation.
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  #4  
Old 10-16-2010, 11:38 PM
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SlipBall SlipBall is offline
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Heres a modern day image from the same area, around Deal in Kent.

Coulours are always gonna be open to artistic interpretation.


Yes this is a personal perception for each of us. One in ten males have some form of color blindness. Men that are not color blind, see colors differently than the man standing next to him. Woman see colors much more accurately then do men, and women amongst themselves, also see colors differently. So you see the problems associated with true color interpretation, to each is different, even drastically so. I am red/green color blind, and am restricted to day light hours only piloting.
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  #5  
Old 10-16-2010, 01:34 PM
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furbs furbs is offline
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Originally Posted by Ekar View Post
Great update Oleg, thanks!

Not sure if this has been mentioned yet, but for me- the main difference between the SOW terrain here and the landscape photos which have been shown in this thread, is that in the SOW shots there seems to be a lot (ie, too much) textural variation going on between each field- basically, from one field to the next, there is a difference in vegetation. In the photos on the other hand, you have quite a bit of uniformity across fields, which is broken up by variations in vegetation in different spots. The SOW terrain looks quite 'busy', while the photos look more placid or relaxed, to put it another way.

That's my only 'criticism' here, if you could call it that. On the positive side, it's great to see really nice resolution in the ground details.

Looking forward to purchase day Oleg- I'm sure you are too!

thanks again for the update
Agreed, the colours(and maybe not enough hedgrows) are the only thing that i think are not quite on the money, everything else looks great.
The shapes and textures of the fields looks spot on.
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  #6  
Old 10-16-2010, 01:36 PM
Flanker35M Flanker35M is offline
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S!

But you can adjust some of the colors in your GFX card control panel if needed to get a color suiting you, regarding the pics and terrain color discussion.. I use that if I want more color or less of it. I think the screenies really depend on how the system is adjusted etc. And with Final we will finally see it

Last edited by Flanker35M; 10-16-2010 at 01:39 PM. Reason: Adjust text
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  #7  
Old 10-16-2010, 01:49 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Flanker35M View Post
S!

But you can adjust some of the colors in your GFX card control panel if needed to get a color suiting you, regarding the pics and terrain color discussion.. I use that if I want more color or less of it. I think the screenies really depend on how the system is adjusted etc. And with Final we will finally see it
Buy this way you will adjust common colors but not the color of the plane corresponding to the ground suface.

So this is just possible way of small adjustment on user side but not the different details of overal image by different way.
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  #8  
Old 10-16-2010, 01:59 PM
kendo65 kendo65 is offline
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Hello Oleg, thanks for taking the time to answer so many questions.

It seems that we really are in the home straight leading up to release, with decisions being made on cut-off of features - ie included features will be tweaked in the time remaining, while features which are buggy or require more work are held back for later release.

Have all decisions been made yet on everything that will be included BOB? If so what percent would you say of what the engine is capable of will we see in first release?

Thanks.
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  #9  
Old 10-16-2010, 01:59 PM
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philip.ed philip.ed is offline
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Oleg, I too, flew over England this year and Furbs' shot is an accurate representation of the colours of the English landscape. I am not trying to be rude, but have you flown over England? I think, perhaps, we may be able to judge the best. Obviously as you say a camera won't give a 100% accurate representation, but from experience I think those of us who live in the country can give a good idea of how it looked.
The colours currently shown for SoW suggest a spring-look, where the fields are quite a lush green. In the summer of 1940, it was one of the hottest summers' on record, and the fields would have had a burnished look.
I do understand your theories of colour though; it will differen between each PC, but this is just my observation



Winny, there weren't rape-fields in England in 1940. I know you weren't saying there are, but I'm just pointing it out. It's interesting to compare a modern-day picture with one from 1940.
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  #10  
Old 10-16-2010, 02:02 PM
_AH_Prop _AH_Prop is offline
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Hello Oleg, thanks for this awesome update!

It might be too early to ask, but will multiplayer be handled in game or externally using a program like Hyperlobby?
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