Quote:
Originally Posted by KG26_Alpha
I hope adding the new content doesn't cause more bugs than we already have.
Debugging /correcting is less popular than adding new stuff for those actually doing it.
Possibly they don't have the tools or time to work out exactly how to correct these problems, unless they are really not bothered.
Its just strange when you compare the effect of different countries bombs the Germans have the worst for damage per Kg v Lbs when converted.
I have many maps for testing bombers and payloads effects from DM testing running flights over flak batteries and targets areas, thing have progressively got worse over the years with the addons/patches within the game core not just graphical bugs but AI routines and if anyone remembers the rubber bullets axis had with the 20mm this was a more easily spotted "bug" as it was a more commonly used weapon.
Old bugs need priority IMHO 
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If anything I think a lack of time is the biggest issue... there is always more to do than there are people. Especially when time is volunteered. Nonetheless I would send your testing results and materials to them if you can... Oleg barely had time for the product in the later years but TD is taking it pretty seriously.
TBH I hadn't noticed a decrease in power. AB bombs have always been very hard to deploy but SC bombs have always gotten the job done for me. And I do a lot of bombing online. Not to say that some of the weapons have declined in effectiveness or have bugs now that they didn't before... just that it isn't that noticeable to me personally.
The difference between the buggered up MG151/20 and the fixed version was much more noticeable