#101
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In a movie I'm sure they will look OK (I hope!) |
#102
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Two. The tracers are not texture based from what i understand. They are GENERATED by the lighting engine. The tracer is nothing but a small flame at the end of the bullet. You move the bullet fast trough the air the eye can't keep up with the speed and that's why you see the tracer as a line. Straight line. You'll have the same effect in the game, where the lengh of the tracer is dependant on shutter speed and lighting conditions. This kind of effect is best seen in a dynamic way (in a movie). So until you post this kind of juvenile images next time, have this: Last edited by Jaws2002; 09-24-2010 at 03:38 PM. |
#103
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I know what tracers look like, I've posted a few vids in another thread. It's not how they look, it's that they look really fake when they are perfectly lined up beside each other. MG's will not sync up like that, but every pic I've seen of them have them lines up in pairs like a tie-fighter from star wars.
It's not that they look like lasers, it's that they are moving in perfect pairs. MG's do not stay in synch since there will always be one that starts firing first, or one that has a slightly higher rate of fire. |
#104
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#105
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I must also say that after seeing the shots of ground vehicles, I want to dust off my BF 1942 tanker skillz and have some land battles . I'll never see the marking from the air as I whiz by, but I could see myself trying to out-maneuver a Panzer hiding behind a hedge row! Yeah, those vehicle shots are that good, very inspiring. I see all sorts of piloting tests in this sim. Not just yank and bank, but a real understanding of flying an airplane being needed. Color me excited. Splitter |
#106
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I have one suggestion. I think that when your sitting in the cockpit you should be able to look down and see the pilots legs, feet, right arm with hand on stick and left arm with hand on throttle.
It's just not right to look down & see nothing. Am I right? Great update by the way! |
#107
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Very nice update, some awesome features shown.
Grass and trees are coming along, but both of these feautures IMO need tweaking for how they look from a distance. Anyways, this is just a small incy-wincy knit-pick. Thanks for the comments as well Oleg. It's looking like the start of Il-2 again; a sim that set so many standards and just got better and better. Considering the amount of new features added to Il-2, I can't imagine what new features could appear for SoW.... |
#108
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Fine update, amazing pictures!
Thanks for the "I would like to say very important things" commentary, Oleg. Very, very interesting and encouraging. |
#109
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Here is my opinion on tracers, first post of this page, go to the second line before the first video and start reading. Please read it first. http://forum.1cpublishing.eu/showthr...racers&page=19 At no point did I say the tracers do not look right from a lighting point of view (although that could be inferred from the pic I posted). Below the picture in my first post I stated it was the pairing/spacing/synchronizing that looked unrealistic, and something I stand by. Hope you didn't give yourself a stroke from all that pent up rage. |
#110
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trouble at home
Oleg, we are a troublesome group of people at times but we are almost like a family after all these years thanks to your open communication with us. If you have troubles "at home" that, Sir, is your top priority. I will be praying for things to get better in your home life.
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