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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 09-23-2010, 02:16 AM
Skoshi Tiger Skoshi Tiger is offline
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Join Date: Nov 2007
Location: Western Australia
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Quote:
Originally Posted by JG27CaptStubing View Post
I could care less if the grass moves as long as my FM, Radar, and Weapons modeling works properly.
It really depends on how our virtual world is modelled. We've been told (I think!) that were are going to have moving air masses.

- Will this wind effect rising smoke columns?
- Will this wind effect the trajectories of the bombs we drop?
- Will we need to take into account wind when we're shooting our MG's/Cannons?

At the moment we just don't know. If it will have an effect, any indicators of wind speed/direction will be invaluable.

Though not noticeable at altitude, at least correctly moddled moving grass will tell us about crosswinds when we're landing. If it's not correctly modeled we are probably better off without it.

One of the problems we've got is that there is so much we just don't know about the SOW.

A few videos of SOW might help us answer those questions (or raise a few hundred more!!!).

I guess there will be alot that is hidden until the release.

Cheers!
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