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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-21-2010, 04:43 PM
KAV KAV is offline
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Quote:
Originally Posted by BRIGGBOY View Post
dont worry it just takes a bit of practise I was rubbish at landing in sim and now i find it the easiest
What a load of BS BRIGGBOY.

This is an impossible mission to complete.
Manage to make two landings, then perfectly noses the third one.
:e vil:
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  #2  
Old 09-21-2010, 05:30 PM
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Robotic Pope Robotic Pope is offline
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Originally Posted by KAV View Post
What a load of BS BRIGGBOY.

This is an impossible mission to complete.
Manage to make two landings, then perfectly noses the third one.
:e vil:
Its not imposible, its just very hard until you find a way to land the spitfire with a high percent success rate. Different people seem to find different ways to do that. Evangelous (SEE) can land the spitfire all the time in CTA sim matches without tipping up, he uses a flightstick an uses his guns at the right time to slow down. But if I try to use his technique with the joypad using guns instead of brakes I allways end up facing downwards in flames. My way is to come down gently on all 3 wheels using my trim, not to use too much elevator once you are down, apply brake, then at 31/32mph let off the brakes and pull hard back with the elevtor. This works for the Fw190's aswell.

Another thing about landing these planes on sim is i'm almost convinced that unlimited ammo with bombs does make the MkIX/MkXVI/Fw190F imposible to land. I think the game adds the weight of 30 odd bombs onto your fighter and makes the tip over far stronger so nothing can stop it. I can land almost every time with a spitfire with 1 or 2 bombs on limited ammo but never can I keep it on 3 wheels on unlimited.

One last thing. Anyone else think this game is obsessed with explosions.
Plane tips over = Explosion.
One landing gear snaps on landing. 90% of the time this = Explosion.
Planes wing bumps 3 times into hanger/house/tree at 0.001mph = Explosion.
Plane ditches into water (water landing), seconds later = Watery Explosion.
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  #3  
Old 09-21-2010, 06:11 PM
KAV KAV is offline
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Thanks lads, but I am not wiser. My approach is: thr at 32, landing flaps, gear down. Touch down varies around 120-160 km/t. Throttle off, raised flaps and break until 70. Let roll passed 60 and 50. About 54 it tips and 7 of 10 its tips over. Trird this with varations of flaps set at both landing and raised. Firing gins doesnt seem to help. Stick back doesnt seem to help. What have had some effect has been using rudder. This maling the forward force gradually into rotation left and right.
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Old 09-21-2010, 07:06 PM
BRIGGBOY BRIGGBOY is offline
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i dont know if it will help you guys but what i do is as soon as the tail wheel hits the ground i set the trim and use a little left rudder wwhen its just about to stop
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Old 09-21-2010, 07:15 PM
KAV KAV is offline
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Briggboy
thanks, have forgotten about trim.
Will try that next time airborne.
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Old 09-21-2010, 09:27 PM
JOED70 JOED70 is offline
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Spit is dam hard to land I agree with kav A bit of Rudder left then right as you reach @ 50 knts seems to work best .
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  #7  
Old 09-22-2010, 10:43 AM
SEE SEE is offline
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It is a bug with BOP, the Spits land perfectly oK in IL1946 with or without flaps and, if the runway is long it will simply come to a stop without brakes. Only time it flips is if the brakes are applied for too long. In BOP, if you hold the stick back it 'flips' but if you leave the stick centred it doesn't - which is nonesense!
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