Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #11  
Old 02-24-2010, 09:59 AM
Rosemeyer78 Rosemeyer78 is offline
Approved Member
 
Join Date: Jan 2010
Location: Lugano, Ticino, (CH)
Posts: 29
Default

Quote:
Originally Posted by kozzm0 View Post
It's not really a bug, Spitfires do that in real life.
Ok, Spitfire probably is a beast really hard to landing ..

But with Spitfire MkII and a lot of practice, it is possible to land ..
raise the rear wing while you're slowing down is greatly helping to never point the muzzle and keep the back on the ground..

But with MkIX and MkXVI is impossible!
I tried hundreds of times in hundreds of different tactics in "training mode" and when the plane is on the ground.. always ends with his nose. I think it's really a bug ...


(another bug in the landings, for example, is when you land with La-5, La-7 or I153 ... you turn off the engine, and when they drove off, the engine sound disappears )
Reply With Quote
  #12  
Old 02-24-2010, 12:57 PM
BRIGGBOY BRIGGBOY is offline
Approved Member
 
Join Date: Jan 2010
Location: Brigg in Lincolnshire
Posts: 275
Default

Quote:
Originally Posted by Rosemeyer78 View Post
Ok, Spitfire probably is a beast really hard to landing ..

But with Spitfire MkII and a lot of practice, it is possible to land ..
raise the rear wing while you're slowing down is greatly helping to never point the muzzle and keep the back on the ground..

But with MkIX and MkXVI is impossible!
I tried hundreds of times in hundreds of different tactics in "training mode" and when the plane is on the ground.. always ends with his nose. I think it's really a bug ...


(another bug in the landings, for example, is when you land with La-5, La-7 or I153 ... you turn off the engine, and when they drove off, the engine sound disappears )
no it is not i fly mkII and mkIX alll the time.
Reply With Quote
  #13  
Old 02-24-2010, 03:21 PM
Zatoichi_Sanjuro Zatoichi_Sanjuro is offline
Approved Member
 
Join Date: Aug 2009
Posts: 395
Default

If you love Spitfires do not click : http://i48.tinypic.com/mm9yme.gif
Reply With Quote
  #14  
Old 02-24-2010, 03:28 PM
BRIGGBOY BRIGGBOY is offline
Approved Member
 
Join Date: Jan 2010
Location: Brigg in Lincolnshire
Posts: 275
Default

ouch i bet that hurt
Reply With Quote
  #15  
Old 02-25-2010, 10:18 AM
kozzm0 kozzm0 is offline
Approved Member
 
Join Date: Oct 2009
Location: летая через небо
Posts: 514
Default

Quote:
Originally Posted by Zatoichi_Sanjuro View Post
If you love Spitfires do not click : http://i48.tinypic.com/mm9yme.gif
that must have been Mirgervin, he dies that way more often than getting shot down

I guess it explains why he hasn't been online in a while

--------

rosemeyer remember when you've got a mk9 to slow down as slowly as possible. The quicker you decelerate through the tip zone, the more likely you are to tip. For spits I think it's somewhere between 45 and 60kph. If you cruise at 60, and then reduce power just a bit so the speed drops slowly to 40, your spit won't tip. If you use aviator layout, try temporarily cutting and restoring power, so you drop from 60 to 56, to 52, etc.

Your spit will still sometimes tip anyway. That's life. Tipping over at 40kph isn't gonna kill you or seriously damage the plane. You just need the ground crew to tip it back again.

Last edited by kozzm0; 02-25-2010 at 11:47 AM.
Reply With Quote
  #16  
Old 02-26-2010, 09:02 AM
Rosemeyer78 Rosemeyer78 is offline
Approved Member
 
Join Date: Jan 2010
Location: Lugano, Ticino, (CH)
Posts: 29
Default

Quote:
Originally Posted by kozzm0 View Post
Your spit will still sometimes tip anyway. That's life. Tipping over at 40kph isn't gonna kill you or seriously damage the plane. You just need the ground crew to tip it back again.



Unfortunately when I tip my spit, there's never anyone in the area willing to get back down my queue ... These slackers are all in the hangars playing poker, smoking Lucky Strikes and read Playboys ...
Reply With Quote
  #17  
Old 03-13-2010, 07:01 PM
bobbysocks's Avatar
bobbysocks bobbysocks is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,851
Default

[QUOTE=winny;145525]Unfortunately it's just what spits do!

they all do that!!!
Attached Images
File Type: jpg c028.jpg (61.5 KB, 8 views)
__________________

Last edited by bobbysocks; 03-13-2010 at 07:05 PM. Reason: better pic resolution
Reply With Quote
  #18  
Old 09-21-2010, 04:43 PM
KAV KAV is offline
Approved Member
 
Join Date: Nov 2009
Location: Norway
Posts: 469
Default

Quote:
Originally Posted by BRIGGBOY View Post
dont worry it just takes a bit of practise I was rubbish at landing in sim and now i find it the easiest
What a load of BS BRIGGBOY.

This is an impossible mission to complete.
Manage to make two landings, then perfectly noses the third one.
:e vil:
Reply With Quote
  #19  
Old 09-21-2010, 05:19 PM
vdomini vdomini is offline
Approved Member
 
Join Date: Feb 2010
Posts: 240
Default

Quote:
Originally Posted by spit73 View Post
Can someone help me. I am trying to complete Inspect Airfields mission on Simulator mode. Every time I try landing the plane rolls down the runway and just when it is about to stop it flips forward and crashes. What am I doing wrong. I have tried everything, coming in slow, Holding the throttle all the way back on landing, Flaps on landing position and then trying with them raised. So frustrating. If anyone can help that would ease a lot of pain, Cheers

I usually avoid that problem by landing that way, also during CTA games:


Flaps landing position, gears down ( obviously ), approach the runaway at 0% throttle almost at stall speed, pull the nose up while you're touching the ground, almost at stall speed, touching the ground with your wheel tail too, and keep pulling the flight stick like if you would be climbing. If you do this the right way you will keep your plane "sticked" to the ground, it won't try to climb because the speed will be below minimum lift speed. Holds the stick pulled and zero throttle and you won't nose down. 100%
Reply With Quote
  #20  
Old 09-21-2010, 05:30 PM
Robotic Pope's Avatar
Robotic Pope Robotic Pope is offline
Approved Member
 
Join Date: Aug 2009
Location: Hertfordshire,England,UK
Posts: 1,520
Default

Quote:
Originally Posted by KAV View Post
What a load of BS BRIGGBOY.

This is an impossible mission to complete.
Manage to make two landings, then perfectly noses the third one.
:e vil:
Its not imposible, its just very hard until you find a way to land the spitfire with a high percent success rate. Different people seem to find different ways to do that. Evangelous (SEE) can land the spitfire all the time in CTA sim matches without tipping up, he uses a flightstick an uses his guns at the right time to slow down. But if I try to use his technique with the joypad using guns instead of brakes I allways end up facing downwards in flames. My way is to come down gently on all 3 wheels using my trim, not to use too much elevator once you are down, apply brake, then at 31/32mph let off the brakes and pull hard back with the elevtor. This works for the Fw190's aswell.

Another thing about landing these planes on sim is i'm almost convinced that unlimited ammo with bombs does make the MkIX/MkXVI/Fw190F imposible to land. I think the game adds the weight of 30 odd bombs onto your fighter and makes the tip over far stronger so nothing can stop it. I can land almost every time with a spitfire with 1 or 2 bombs on limited ammo but never can I keep it on 3 wheels on unlimited.

One last thing. Anyone else think this game is obsessed with explosions.
Plane tips over = Explosion.
One landing gear snaps on landing. 90% of the time this = Explosion.
Planes wing bumps 3 times into hanger/house/tree at 0.001mph = Explosion.
Plane ditches into water (water landing), seconds later = Watery Explosion.
__________________


XBL GT: - Robotic Pope
HyperLobby CS: - Robot_Pope
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:21 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.