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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 03-25-2010, 01:06 AM
indy indy is offline
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Join Date: Dec 2007
Location: Tomsk, Russia
Posts: 29
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Quote:
Originally Posted by indy View Post
Hello Team Didalos ! I have a question:
Is it possible to change vehicles behaviour in IL2?
Seems like vehicles primarily use roads to move instead of way points. They always aspire to move by roads. So to force vehicles to move out of the roads map makers have to set way points very often what makes a mission file very lage. I suppose this behavoiur is wrong vehicles should move point by point and use logic of path search only in case if there is a impediment on the route like forest or river or lake etc.
Another one issue caused by this aspire - tank column not changes formation from march to battle in case if enemies are in sight.
Thank you.
Hi!
In Addition to my last Post this will be very cool to see more vehilce columns instead of just IL2 stock. Columns like at ADW server for example. Or to have some logic that can made possible to create colmuns in FMB. And the distance between single units in the column should be increased too - because it is too simple to destroy native columns with something like AJ or PTAB.
Thank you.

Last edited by indy; 03-25-2010 at 01:14 AM.
 


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