![]() |
#211
|
|||
|
|||
![]()
There is no doubt that we can have both Mind blowing Fm/Dm simulation and amazing graphics.
Grant it ROF is WWI but it is trully amazing on a system maxed out. The FM is the best Biplane model I have ever seen and I have close to 175 hrs logged in flying Biplanes in real life. Most of those hours are in a 87 acrosport 2 and also I have some hours in a custom Stearman,with a Pratt and Whitney 986 (450 hp) engine, that was a down right beast. Rof does it, almost to perfection. Now yes it has problems and it took me 2 months of tweaking before I got the game to run right. Still the Graphics are amazing on both ground and aircraft and the DM and FM is as real as I have have ever seen in 20+ years of playing flight sims. There is no doubt in my mind that SOW will pull it off. If ROF can be that good then I can only imagine what Oleg will give to us. I also believe that if you have a nice quad 3.0 + with a nice middle of the road GFX card(Gtx 260+) or better ,,, you'll be able to really enjoy SOW. The percentage of people in the world that have a quad pc is only at 28% according to most marketing info. Sure the game will run better and the GFX will increase as PC tech gets better, thats understood, but they aren't going to release a game that even a $1500+ pc can't run on max settings. If they do I will be really shocked. I'm sure the new Sow game engine is so advanced that things will become available in the futre so we can take full advantage of the engine as the pc tech market grows. DESODE |
#212
|
||||
|
||||
![]() Quote:
|
#213
|
|||
|
|||
![]() Quote:
My whole point is that because of pressure to increase other things i.e; number of flyable planes, graphics in the game, the FM/DM etc suffered....it actually started going south starting with Forgotten battles!! Sure it was nice getting all the new planes, cockpits, pretty exterior plane details but alot of the immersion was lost due to all of a sudden Uber performance from all planes, totally screwed up FM model, wacked out AI and last but not least sound realism, which I'll admit has seemed to improve recently. I am only assuming here but believe Oleg was swayed from his original idea/concept, or dream by the above mentioned pressures and I truly hope he can pull it off but pray he emphasizes on whats truly important in a Flight Simulator/Combat sim which is flight dynamics/gunnery/DM/AI etc; imho....I personally could care less if I can see rocks on the shore or nameplates on vehicles, I'll be to busy trying not to get shot down. ![]() F_3 Last edited by Flagrum_3; 01-11-2010 at 12:46 AM. |
#214
|
|||
|
|||
![]()
I would argue that the current FM is way better than how it was before. DM has only been getting better, excepting old planes which have not been updated. FM DM, and graphics departments are totally non-related, and with enough work force, good fidelity in both can be achieved.
|
#215
|
|||
|
|||
![]() Quote:
What exactly do you find 'Hollywood' or 'Saving Private Ryan' about these graphics ..... |
#216
|
|||
|
|||
![]()
Umm...all of it?
![]() Again, nice graphics, but not 'realistic' through a human eye. It's 'realistic' through a camera filter. Not complaining about it, and it is sure better than Il-2. It was smooth, and pretty, but not realistic. |
#217
|
|||
|
|||
![]()
Something is not right with the saturation.
I looks too dull and dingy even in perfectly well lit situations. Though I will never buy the thing anyway these clips just confirm that fact for me. I don't know why a comparison was made in the OP post regarding competition for Sow, the two things are miles apart as far as immersion and FM DM from these vid clips. |
#218
|
|||
|
|||
![]()
Yeah your right !! Totally Unrealistic
Perhaps you have something more realistic ? ahhhh well ..... I got some free time on a friends bird tomorrow afternoon. Perhaps I will be better able to judge 'realistic' better after an hour or so in the air to refresh my memory ??? I definitely need some practice ....... we have some world class 'keyboard' fliers in here ....... got to compete at their high level of realism evaluation ![]() ![]() |
#219
|
||||
|
||||
![]()
Considering that your level of realism evaluation only takes into account the amount of polygons and the texture resolution, it's not hard. You only have to walk outside to see how unrealistic WoP is. I'll tell you about something more realistic. Try FSX. I don't even like it, don't play it, but it's more visually realistic than WoP, especially at medium to high altitude.
|
#220
|
|||
|
|||
![]()
Well, if you saw the link I posted a while back, you see some scenery without bogus saturation and without appearance of filters. It is still not perfect, but at least it is more realistic.
And be careful about who you assume is just a keyboard flier. ![]() EDIT: http://www.jaggyroadfilms.com/showFi...rld%20of%20FTX Here it is again, so you won't have to dig through the thread. Now, I am not talking about LOD, Polygons, Textures, etc. I'm talking about saturation, hues, and filters. When you go flying, be sure to take some photos and share them with us 'keyboard fliers'. ![]() Last edited by Romanator21; 01-08-2010 at 01:12 AM. |
![]() |
|
|