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IL-2 Sturmovik The famous combat flight simulator.

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  #71  
Old 12-07-2009, 09:07 AM
Reisman Reisman is offline
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Originally Posted by Skoshi Tiger View Post
I love the video clip, but to me it looks like a pre-rendered clip and not taken from the game engine in game??? I could be wrong? I've never seen storm birds playing.

cheers
Yeah it's pre-rendered, though it does look awesome...
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  #72  
Old 12-07-2009, 10:47 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by 13th Hsqn Protos View Post
S~! Oleg

Hurricane tail boom is really needing a rework. .
Everything threre is correct in tail boom - manufacture blueprints in use for internal construction, that define everything. Simply from this angle of view like on the first shot it looks more wide. Just small turn and it looks by other way (next shot)
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  #73  
Old 12-07-2009, 10:59 AM
ECV56_Lancelot ECV56_Lancelot is offline
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Originally Posted by 13th Hsqn Protos View Post
Hurricane tail boom is really needing a rework...
What´s the "tail boom"?

Couldn´t find a satisfactory spanish translator for it.
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  #74  
Old 12-07-2009, 11:03 AM
David603 David603 is offline
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Originally Posted by Oleg Maddox View Post
Everything threre is correct in tail boom - manufacture blueprints in use for internal construction, that define everything. Simply from this angle of view like on the first shot it looks more wide. Just small turn and it looks by other way (next shot)
The Hurricane model looks fantastic, and the Hurri has always been one of my favourite aircraft.

One question though, will there be versions of the Hurricane with the de Havilland propeller and the early two bladed prop as well as the Rotol version in the screenshots?
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  #75  
Old 12-07-2009, 11:23 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by MD_Wild_Weasel View Post
personaly i dont like any of the "wonder woman cockpits". I would say if you want these views then switch to the ps3 and play the arcade version of il2"birds of prey" (is that what its called?)
We make hard core sim in terms of control and FM, however we need to invite also these, who never played sims and for them using just cockpit gauges without external views and simplified control would be very hard. Such settting are controlable from a server, so I don't see any problem that we have everything in one. Say almost everything neccessary for the novices in fligth sims.

The difference to arcade game is that with our sim you may learn from arcade to realistic step by step, and these settings from arcade to realistic are not "arcadeish ultrarealistic settings"
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  #76  
Old 12-07-2009, 11:24 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by David603 View Post
The Hurricane model looks fantastic, and the Hurri has always been one of my favourite aircraft.

One question though, will there be versions of the Hurricane with the de Havilland propeller and the early two bladed prop as well as the Rotol version in the screenshots?
We did these props. Will or not they in use we will see when the campaign engine will work properly.
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  #77  
Old 12-07-2009, 11:39 AM
MD_Wild_Weasel MD_Wild_Weasel is offline
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Oleg, i have a question about hurricane. In il2 the huricane 2b seemed very undepowered compaired to the field mod hurry(especially over 5000m). Im not an expert in fm but surely these should have similar performance? If not are we to expect similar characteristics in bob in relation to the r.a.f hurricane? Sorry if this is a question asked before
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  #78  
Old 12-07-2009, 11:53 AM
Insuber Insuber is offline
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Quote:
Originally Posted by MD_Wild_Weasel View Post
personaly i dont like any of the "wonder woman cockpits". I would say if you want these views then switch to the ps3 and play the arcade version of il2"birds of prey" (is that what its called?)
Thank you for your nice and constructive answer, we really needed open minded and tolerant people in this forum.

Have a nice day,
Insuber
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  #79  
Old 12-07-2009, 12:05 PM
MD_Wild_Weasel MD_Wild_Weasel is offline
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Sorry my post wasnt meant to offend. To me , and if you read my post carefully it did say"personal opinion" that it seems such a waste of fantastic quality cockpits.

I think maybe a chill pill may be required.

Last edited by MD_Wild_Weasel; 12-07-2009 at 12:10 PM.
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  #80  
Old 12-07-2009, 12:12 PM
Lucas_From_Hell Lucas_From_Hell is offline
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Still, Weasel, the thing is: you'll still be able to fly without "Wonder Woman view".

People aren't really thinking of business here: the more options, the better (for the game and for sales). It was the same on that dicussion about pilot in-cockpit (I know it won't happen, but it can be used to demonstrate the ideology): if you can make two options to please two different groups, do it. Just because it doesn't please YOU it doesn't mean that the idea is stupid and useless. Someone will use it (otherwise they wouldn't be requesting and discussing the subject).
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