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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #11  
Old 11-04-2009, 04:01 PM
IiI GUNNY IiI IiI GUNNY IiI is offline
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Default Just bs

All This fuss over fixing a video game.All I know is I SPENT MY OWN MONEY ALSO,"ON THIS GAME"So I am so feed up with hearing this my own money BS.If this was a TV,or a lawn mower that did not work right I would take it back and get my money back.But with a game thats hard to do"But It can be done"If you bitch with the people at game stop load enough I know Iv done it.Maybe if that happened more with games this BS would stop .But hear is the thing,we are talking about things that can be fixed buy a programmer in a few hours .So whats the big deal JUST FIX THE DAMN GAME I PAYED FOR.Contact the People that need to be contacted.Get them on it FIX THE DAMN THING!!!!!!!!!
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  #12  
Old 11-04-2009, 04:10 PM
sloppy_clock sloppy_clock is offline
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Relax guys (and girls) the tension from waiting for this patch seems to making everyone a bit tetchy, I meant no offence to you Doktor and I know you didnt mean any to me, both our views are legitimate after all arnt they!

I first joined this forum about a month ago now and even then there were rumours about a patch coming out in a week, in fact at that point it had just gone into QA for the first time! YES I thought, a week at most! A month later, its gone into QA again, and YES! A week at most? Doubt it. But if it does come out in a week, I will go out and drink myself silly in the student union to celebrate.

The only thing that really bugs me is how sometimes I expload at spawn instantly for no reason, and recently if I crash and no-one is near me or has hit me someone gets a kill (?).

Oh and IiI Gunny IiI, the game DOES work, its not like it wont load or anything. The old Sinclair ZX Spectrum hardly worked and people still loved what it could do, cant you do the same?
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  #13  
Old 11-04-2009, 04:29 PM
IiI GUNNY IiI IiI GUNNY IiI is offline
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Wink well

The lawn mower would not have to be completely dead for me to take it back.
If the sputtered ,stalled,and ran "LIKE IT WAS NOT TESTED ENOUGH "Then I would still take it back.AND if they said it would be fixed in a week and I was still waiting after a month Ya I would get my money back!!!!
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  #14  
Old 11-04-2009, 04:48 PM
Doktorwzzerd Doktorwzzerd is offline
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Quote:
Originally Posted by sloppy_clock View Post
Relax guys (and girls) the tension from waiting for this patch seems to making everyone a bit tetchy, I meant no offence to you Doktor and I know you didnt mean any to me, both our views are legitimate after all arnt they!
Totally, and no worries. Mainly I want the kills/crash thing, wheel brakes and fuel load modeling to get fixed. Those three things will improve the game A LOT.
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  #15  
Old 11-04-2009, 06:48 PM
philabong2 philabong2 is offline
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Quote:
Originally Posted by Doktorwzzerd View Post
Totally, and no worries. Mainly I want the kills/crash thing, wheel brakes and fuel load modeling to get fixed. Those three things will improve the game A LOT.
yes this and G-locks/red-outs along with proper stick layout/mapping will take this game to a whole new level

god i cant wait, but aint holding my breath; guessin it'll take a few more of those iterations b4 it is released, so we may b still waiting for a few months here.

But this tiny bit of info really feels like a breath of fresh air. Seriously thought we were being left behind on this one.
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  #16  
Old 11-04-2009, 06:49 PM
Deascendent Deascendent is offline
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Default Pandora's Box..

I'm not so sure about the whole crash glitch/ no kill thing fix... You guys do realize that if we get it, then we're all gonna start complaining about how the other guy didn't deserve that kill because I crashed doing a stupid loop at 500 ft while looking behind me... Seriously, distraction kills me more often than their bullets that have slightly damaged me have.

I myself, pride myself on my ability to jink guys on my tail and evade certain death.. but what's gonna be the point if no matter what I do, I'll eventually crash and they got a kill for scoring one cannon round.

With the fix, people are gonna start crashing right away so they can go ahead and get a new plane and not even try to keep their plane up, I mean cause no matter what you do, even if you call in a wingman to take care of the guy that shot you, he'll still get a kill even after he's dead and moved on to his next fresh plane.

Bottom line is I think we need to sit down and decide on what a kill really is... cause in real life, as long as you got two wings, an engine, and your life, you have a good chance of making it back home alive.
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  #17  
Old 11-04-2009, 06:55 PM
TRC Subaru TRC Subaru is offline
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Quote:
Originally Posted by Deascendent View Post
I'm not so sure about the whole crash glitch/ no kill thing fix...

With the fix, people are gonna start crashing right away so they can go ahead and get a new plane and not even try to keep their plane up, I mean cause no matter what you do, even if you call in a wingman to take care of the guy that shot you, he'll still get a kill even after he's dead and moved on to his next fresh plane.....
You can still "out live" the kill:

Off Devs forum:

Common for all platforms:

Controls remapping (custom layout).
Changed MP kills scoring system. Suicide will always reduce score; crash (or bailout) soon (one minute) after signifficant damage will score to shooter; crash (or bailout) after 12 seconds after being hit even lightly will score to shooter.
Brakes with flightstick fix.
(For Arcade& realistic) RS will look around with 'half pressed' target camera trigger.
More effective flak.
Blackouts and redouts on realistic/simulation back again.
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  #18  
Old 11-04-2009, 06:56 PM
Doktorwzzerd Doktorwzzerd is offline
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Quote:
Originally Posted by Deascendent View Post
I'm not so sure about the whole crash glitch/ no kill thing fix... ...you have a good chance of making it back home alive.
My understanding of the fix is that there will be a time limit on getting credit for a kill after landing rounds on target. I forget what it is but its somewhat sensible 10 secs, 15secs something like that. Also there are neg points for suicide. Does that satisfy? I hope they get it right.
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  #19  
Old 11-04-2009, 07:07 PM
Desode Desode is offline
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Default

Atleast this is some new info, I was very glad to atleast hear some news.

@ TRC Subaru, I don't know how I didn't see your thread here, or I wouldn't have made yet another thread on the news. If the modderator wishes to remove my second thread then please do.


DESODE
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  #20  
Old 11-04-2009, 07:08 PM
Deascendent Deascendent is offline
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Default

Quote:
Originally Posted by TRC Subaru View Post
You can still "out live" the kill:

Off Devs forum:

Common for all platforms:

Controls remapping (custom layout).
Changed MP kills scoring system. Suicide will always reduce score; crash (or bailout) soon (one minute) after signifficant damage will score to shooter; crash (or bailout) after 12 seconds after being hit even lightly will score to shooter.Brakes with flightstick fix.
(For Arcade& realistic) RS will look around with 'half pressed' target camera trigger.
More effective flak.
Blackouts and redouts on realistic/simulation back again.
So... before 12 seconds of being lightly hit you can crash without them getting the score, but you lose only one point?

What about after one minute... the wording of that seems a bit off, so you have got 12 seconds to not crash after you have been hit lightly and one minute not to crash after being hit severely to not give them the kill?

Is that right?
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