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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Personally, if I was a downed pilot, knowing that I depend on some real guy to rescue me (or not), would make me feel more like being part of a "real" world, and more respectful with other people/colleagues... Last edited by Darkbluesky; 10-28-2009 at 12:40 PM. |
#2
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Unfortunately he died in a senseless suicide attack to the russian bridges across the Oder and Neisse rivers in 1945, with his full of explosives Do-24. But this is another story. Sea Rescue missions, as well as cargo missions in C-47/Ju-52or dropping agents or weapons to Maquis in Lysander, would give a really new approach to what is flight simulation.... Last edited by FAE_Cazador; 10-28-2009 at 01:05 PM. |
#3
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I would add also Recon Missions, and according to this:
Might be the possibility of simulate taking picture shots from a Recon Plane over the target, and have them shown? Like if you took a PrintScreen, but of course looking down like in a bombsight. Imagine you take the Bombing Sight from IL-2, you retire the numbers and circles and simulate a photo camera visor (sorry I don't know the correct english words ), and press a key for a screen shot, being stored in your computer , and able to be sent later to your mates/headquarters, and depending of the success of the mission, to produce an influence in further missions of the campaign. We do it now very roughly in the On Line campaigns like AirWar, just dropping smoke from planes (T-Key) when flying over the target, to simulate taking pictures. Then, from the report of the mission, a parser program calculates the distance from these smoke points to the target and situates more or less ground objetives there for the next bombing missions to do. Remember that not only ex-bomber planes were used for Recon, there were Spits, P-38, etc Recon versions. What can not be expected from the fantastic SOW engine, coming from an expert Photographer like you ! Lets call this Air Camera "Olegmatic" ! ![]() ![]() Last edited by FAE_Cazador; 10-28-2009 at 01:20 PM. |
#4
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Hi very good work.
I got a simply question: and the pilots? In the shots they arent there. why? And other question: in game there are ground personal o blaksmen (luftwaffe)? Thanx for hard work. |
#5
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Oleg, one more question. Can I ask for a comment on how you feel about the way shadows are casting onto the grass textures and how close the screen shots of the grass shadows are to the final. I believe I heard before you mentioned the grass will interact with wind, correct? If so, I'd imagine this has presented a certain challenge as far as ray-traced shadows on the grass.
Thanks |
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