![]() |
#211
|
|||
|
|||
![]() Quote:
This will add a lot to multiplayer-experience. Looking forward how you implemented it. Thanks for taking the time to answer our questions. |
#212
|
|||
|
|||
![]()
Hello Oleg,
Imagery is fantastic and very promising. Thanks. As you know, sound is critical for immersion, especially for those of us lucky enough to visit somewhere like Duxford or have grown up with the sound of Spitfires flying overhead (sometimes). Could you produce a few sound examples - possibly a Spitfire on flyby? But, please don't do that if the sound system is not yet complete - that would just cause people to moan. Regards, Tanimbar |
#213
|
|||
|
|||
![]() Quote:
|
#214
|
|||
|
|||
![]()
Thanks for all the info Oleg, it is much apprechiated!
One question regarding the trees: This screenshot was released a few month ago: http://fooblog.mexxoft.com/wp-conten...009/03/021.jpg Is this just another LOD of the trees you showed in your latest update? Thanks, Martin |
#215
|
|||
|
|||
![]() Quote:
As the aswer you: In my opinon, these who know me from the time of Il-2 development would understand that to make so good quality of aircraft and vechles means that we will have equal quality of envirounment in future. The main standard set the planes, then for the ground standard set the vechicles. Same was with Il-2. It is easy to make comparison of tanks and cars with the ground envirounment in Il-2, that to imagine what we plan to have with the ground, etc in SoW. Simply there would be such logic, as I undersand the normal logic myself. |
#216
|
|||
|
|||
![]() Quote:
I think it will be corected in time. Trees will look by other than on old and on new shot by a program. |
#217
|
||||
|
||||
![]() Quote:
Thank for your answers. |
#218
|
||||
|
||||
![]()
Oleg,
i really admire your serenity regarding some of the posts here. ![]() Please continue your great work and surprise us.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#219
|
|||
|
|||
![]()
Sorry Oleg to bother you with this again, but just found the video of waaes hitting beaches:
Simple question: how much of this seen on that video will be in BoB? Really don't know why, but after I saw that video, it just stuck in my head. I know all the rest will be first class but I just need to know about waves and beaches ![]() Cheers. Last edited by |ZUTI|; 10-26-2009 at 12:25 PM. |
#220
|
|||
|
|||
![]() Quote:
Would you please write a few words on how important sound is to you, for example, is it as important as the imagery, and whether or not you will try to create realistic, real-life sounds? I realise that most of us do not know what the sound is like in a cockpit; that we don't appreciate how altitude and weather conditions alters the 'native' engine sounds; and, finally, that many of us think that the flyby sound is similar to the cockpit sound. Therefore, how are you going to manage our expectations of what you can produce and do you already think you will have a problem? Regards, Tanimbar |
![]() |
|
|