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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Also I would also like to point out that currently the B-17 is (ingame) a tough nut to crack, due to its huge firepower. Many pilots are having issues taking them on in games as it is, and you want them to be further "improved" over the current setup. This would create major issues for any pilot playing in MP, as the gunners positions auto-fire at targets in there proximity. With full coverage that the real B-17 has, ingame this would make it almost impossible to attack from a blind spot as there really would not be any.
It would be far to powerful a tool online, and one that would really upset the balance of the game as it is. |
#2
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#3
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Yup many pilots do suck, I myself already noted this and made mention of the fact a while ago. However what you have to bear in mind is the "general level" as it were, of the playerbase.
As anyone here will point out, most of the online gaming is Arcade or Realistic levels. "Flight Sim" is a Niche genre and always has been, where as arcade based flight games have a much larger audience. Don't get me wrong, Ive no problems myself taking out B-17's, or any aircraft in the game to be frank. I also play flight sim games on my PC, so I have plenty of experience in that respect. However, BoP is now a console title so allowances have to be made. What it basically boils down to is that console developers have to cater to the widest audience, and that includes all the crap players you get on a console. And they outnumber us good pilots. Now the current amount of players online is such that people are having problems getting to play a game. As it is now, many players will simply quit a game with a B-17 in it because they feel it is far superior and extremely difficult for them to take on. Making it anymore effective in firepower could force many more out of the game making the airfract effectively pointless to choose. *EDIT* would also like to note that when I mentioned the autofire of the turrets it wasnt about how they can actually take you out. It was rather in the respect that when playing online players try to sneak up on an enemy before getting a killshot. Due to the current blind spots of the B-17 this is possible to do. With full turrent coverage this would be next to impossible. Last edited by Lexandro; 10-04-2009 at 09:45 PM. |
#4
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Anyways- making the B17 realistically effective without burning out the hopes and dreams of the vast craptastic console gaming community basically revolves around a larger number of aircraft in each multiplayer game... then the strengths and weaknesses of each individual aircraft wouldn't be so apparent. It doesn't suck that a B17 can kill 200 tickets in a single bombing run unless your on the other team and don't have the ability to score more than one point a time. So, to solve that issue, make the strike missions have WAY more targets... including trucks and tanks- things that even fighters can kill with their guns. Make point value for aircraft depend on the class of aircraft. For instance a heavy bomber can cost 5 tickets or something. I guess I'm getting a bit off-topic now so I'll stop. It just pisses me off that the entire gaming community has to dumb itself down for the masses- I understand it... I just don't like. |
#5
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You know come to think of it- It doesn't seem like it should be hard to make gunners killable...
Once you hit other parts of the planes they have certain effects like smoke or engine failure or what have you- and the model changes to reflect this. why can't they just do the same thing- you hit a certain spot on the plane and the result is that the gunner behind that spot dies... the model could even change to reflect it- ie. big holes appear in the dorsal turret and it sticks in one direction... or perhaps even the ball turret could simply be ripped apart if it were hit... imagine the B17's tail gunner's model change to reflect a hit- it is the closest to the camera in game, so it would be the easiest to see. |
#6
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What might be easier, and would still be a HUGE step up, would be if they could patch the turret guns so they'd overheat, same as a fighters. That I think, would even things up a bit. And it'd be realistic, gotta change ammo belts sometime.
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#7
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#8
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As I said in my later post, I myself have no problems with them (B-17) or any other aircraft in the game. Personally I favour a rising inverted attack from the side, so that I can rake across the wings and thereby take out the engines. If I get shot at, I can simply pull on the stick and go back in to a dive and break off.
That said though, remember that the B-17 is getting its damaged model tweaked. So that in conjuction with a turret tweak could make it overpowered for many other players. |
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