Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   Problems with turrets (http://forum.fulqrumpublishing.com/showthread.php?t=10339)

Tiwatz 10-04-2009 06:56 PM

Problems with turrets
 
Ok- straight to the point. The Ball turret in the B17G doesn't work, or at least cannot cover the bottom hemisphere of the plane like it should. The Dorsal turret doesn't rotate 360 degrees like it should either. Neither do the dorsal turrets on the Blenheim and and A20... will this be fixed so that we have realistic defensive gunnery coverage?

iannik 10-04-2009 07:04 PM

I hope will be fixed, like I hope we will see cockpits for A-20, H-111 and all the small bombers.

However , I am semi-OT but I noticed gunners cannot be killed, aren't you? I treid a training mission P-51 vs h-111 trying to kill only the dorsal gunner but he continued to fire...

Tiwatz 10-04-2009 07:15 PM

Quote:

Originally Posted by iannik (Post 108088)
However , I am semi-OT but I noticed gunners cannot be killed, aren't you? I treid a training mission P-51 vs h-111 trying to kill only the dorsal gunner but he continued to fire...

yeah I noticed that too... the only crew that seem to be mortal are the pilots themselves.:confused:

Lexandro 10-04-2009 07:18 PM

If the B-17 had full turret coverage in the game it would make it 50x harder to kill it or even get near it. The devs have limited the turrets abilities to make the game more balanced.

Tiwatz 10-04-2009 07:23 PM

Quote:

Originally Posted by Lexandro (Post 108095)
If the B-17 had full turret coverage in the game it would make it 50x harder to kill it or even get near it. The devs have limited the turrets abilities to make the game more balanced.

if they simply made the gunners killable then they would need to screw up the planes.

Lexandro 10-04-2009 07:26 PM

Quote:

Originally Posted by Tiwatz (Post 108099)
if they simply made the gunners killable then they would need to screw up the planes.

Ok so your a master coder then? You know exactly how to code it so that there are gunners and they can die? Thought not. Dont make dispariging remarks about the devs when you cant do the job yourself. Its not exactly easy to model in that kind of thing. Plus it gives the game a huge balance issue when bomber gunner positions are no longer functional.

iannik 10-04-2009 07:36 PM

Quote:

Originally Posted by Lexandro (Post 108101)
Ok so your a master coder then? You know exactly how to code it so that there are gunners and they can die? Thought not. Dont make dispariging remarks about the devs when you cant do the job yourself. Its not exactly easy to model in that kind of thing. Plus it gives the game a huge balance issue when bomber gunner positions are no longer functional.

I think anyone is free to speak here even remark if in disappoint. If not, this community will never grow up like this game will never grow up.

P-51 10-04-2009 07:44 PM

Quote:

Originally Posted by Lexandro (Post 108101)
Ok so your a master coder then? You know exactly how to code it so that there are gunners and they can die? Thought not. Dont make dispariging remarks about the devs when you cant do the job yourself. Its not exactly easy to model in that kind of thing. Plus it gives the game a huge balance issue when bomber gunner positions are no longer functional.

Cant they just copy and paste the code for the pilots?

Lexandro 10-04-2009 07:47 PM

Quote:

Originally Posted by P-51 (Post 108111)
Cant they just copy and paste the code for the pilots?

No, its a seperate function iirc. Its not as simple as that, it never is im afraid.

P-51 10-04-2009 07:48 PM

Quote:

Originally Posted by Lexandro (Post 108112)
No, its a seperate function iirc. Its not as simple as that, it never is im afraid.

ohh ok lol im no master of coding lol - far from it


All times are GMT. The time now is 06:21 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.