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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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This is false, connect a AV8R-03 to a pc then go to the joystict calibration and you will see the rudder output is analog
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#2
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Anton on pc it is analog. |
#3
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That may simply be due to the sticks BIOS file. This is what Anton may be talking about. PC's are not identical to a console and there are a few issues when using peripherals from one on another.
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#4
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I got my aviatior stick and can wait, once a proper stick (hotas, rudder pedals and a hatswitch that works properly) becomes available for this title on the ps3. I'll be getting that.
Until then I'll be sipping tea and making fireballs in the sky ![]() This game needs more polish, and if cash is some sort of restriction, I'll suggest the "timesavers pack" from burnout paradise. |
#5
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...and the million dollar question.
Do we have an ETA on the update? Ballpark? |
#6
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If Anton was able to post what the patch fixes I would assume it's done. Now we wait possibly 2 weeks for the platform holders to TRC and certify before making it available. But this time of year many games have gone gold ready to ship in the next month or two so we might have to wait a little longer than usual.
I've just realised there was nothing in there about redouts or blackouts, I wonder if they will be patched in as was mentioned a while ago. Last edited by Yossarian; 09-14-2009 at 12:57 AM. |
#7
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Blackouts are possible, but l believe it takes more to cause them. l think red-outs are in the same situation.
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#8
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That's what I said, I guess.
It is digital only on PS3 for unclear (to me) reason. |
#9
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Just got my copy (360) this saturday and didn't have that much time to play. But the few hours in the sky where amazing.
Seeing this update i might have to get the ps3 version too =) (great way to increase sales (only joking!). Really good to see that some issues will be fixed and some new features will be implemented. Using a mouse for freelook will make me very, very happy. Great work! |
#10
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I can't believe that more SIMULATOR MODE players aren't asking the same question concerning the modified look-around feature not being implemented onto the ONLY MODE THAT REALLY NEEDS IT!!! Why on earth would a player of Arcade & Realistic want this feature when they have the option to jam down the padlock 100% of the time????? I know that the PS3 version gives the gamer the option to try the wireless/aviator setting for the pad which dedicates the right stick to look-around but at the expense of zoom. Was there no way atall that this mofication (crucial to SIMULATOR), could have been achieved. I understand there is no padlock button to utilize on SIM MAPPING but not even if the the firing trigger could be half depressed; anything???? How many airplanes in the hangar would realistically carry both rockets AND bombs, yet there's two buttons (hardly used) that are wasted up!
I am absolutely sure that if the SIMULATOR controls were looked at & the ability to free-look with ease without the loss of a zoom button, then more players would be prepared to give it a go & you wouldn't have evenings of waiting, waiting, waiting for a SIMULATOR mp match. As before though, great news on the rest of the updates etc!!! Last edited by Houndstone Hawk; 09-14-2009 at 02:12 PM. |
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