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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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This is really great news- thanks for continuing to support this on the dev side, Anton.
It sounds like I could have just waited for the PS3 version and not dropped $160 US for the Ace-Edge! In fact, I wonder if the PS3 version will have an advantage in that flight sticks won't have the deadzone limitation imposed by Microsoft. Last edited by Plippy; 09-13-2009 at 06:26 PM. |
#2
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Obviously a lot of people have complained about the deadzone with joysticks, which isn't mentioned in this patch. I haven't played any other games on my ps3 with a joystick, so I don't know if it is a general issue, so I'm wondering if it is something that is able to be fixed? It's good that issues are getting dealt with, but was kinda expecting something to do with the stick and throttle (on the hotas) deadzones too.
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#3
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#4
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#5
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Awesome. Thanks!
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#6
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What about the rudder for ps3 AV8R
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#7
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Cause it can be customized, it can be customize.
Have I answered? |
#8
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No there is no little movement when you make a little twist of the stick the rudder moves all the way, there is no fine adjustment like it is for the XBox the rudder handles differently for both consoles. It is digital and not analog. When trying to add a little rudder it violently jerks one way or another. You and devs may not even be aware of this issue.
Last edited by trk29; 09-13-2009 at 07:07 PM. |
#9
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Nothing we can do. |
#10
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On the other hand, I'm really glad to hear that you're trying to make the best possible version for each platform (PS3 and Xbox) without "dumbing down" either version. I've already got my $50 worth out of the Xbox version and I'll be glad to spend another $50 on the PS3 version and a new flight stick as long as you guys continue to support this. The Xbox/Ace-Edge combo is pretty close to perfect, but deadzone customization will be even better. |
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