Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

Reply
 
Thread Tools Display Modes
  #21  
Old 04-04-2012, 11:12 PM
ramstein ramstein is offline
Approved Member
 
Join Date: Oct 2007
Posts: 271
Talking

Quote:
Originally Posted by JG52Krupi View Post
....


I recently got back into eve...
I bet you are glad, the name wasn't sam..
LOLOLOL...ROFL..
__________________
ASUS P8Z68 V Pro Gen3
Intel i53570K 3.40 GHZ
G.Skill F3-17000CL9-8GBXM
EVGA Nvidia GTX 680 Video Graphics ard
WD Black WD1002FAAEX 1TB
Cooler Master HAF 922
Corsair Enthusiast Series TX650 V2 650W
46" Samsung LCD HDTV
Win8 x64
Reply With Quote
  #22  
Old 04-05-2012, 02:55 PM
TheEditor TheEditor is offline
Approved Member
 
Join Date: Feb 2011
Location: Missouri
Posts: 221
Default

Thanks to EvE, I don't have to think about this game every day. Comparing EvE and IL2's dev team is like night and day. 1c make il2 an MMO already and hire some people.

Oh topic...Well hopefully when this patch comes out, maybe MG can think about adding DX11.
Reply With Quote
  #23  
Old 04-05-2012, 09:29 PM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

Quote:
Originally Posted by JG52Krupi View Post
So nvidia physx or amd ptex

Hopefully they will come to some sort of arrangement and the technology will become available to all... Yeah I know wishful thinking
i dont think it will be an issue, in the upcoming ARMA 3 the dev team said there wont be a problem with physx as the Nv cards will handle on the GPU and for AMD users the CPU will handle it, so tess should follow the similar route....i hope
__________________
Gigabyte Z68
Intel 2500K (@4.3 ghz)212 CM Cooler
8GB Ram
EVGA 660SC (super clocked) 2GB Vram
CORSAIR CMPSU-750TX 750W
64 GB SSD SATA II HD
WIN7 UL 64BIT
Reply With Quote
  #24  
Old 04-09-2012, 03:29 PM
Stefem Stefem is offline
Approved Member
 
Join Date: Jan 2010
Location: Italy
Posts: 100
Default

Quote:
Originally Posted by Buchon View Post
Off course when I said tessellate it mean given it some geometry, this is not Crysis 2

And if the mesh is a bit animated better, I mean that it is not a huge task because you dont need rely on textures displacement correction techniques


It could be a fast way to obtain a good detail and release it prior to the final approach, that its Tessellate + Bump-mapping + texture displacement, explained here :

http://www.nvidia.com/object/tessellation.html
Bump mapping is an old technique, it's not used in conjunction with tessellation.
Give a better read to the page linked in your post.

Quote:
Originally Posted by Buchon View Post
Forget say ...

Yeah, Ptex is not an AMD tech, it simply rely in the hardware compute capabilities of the card to do it, mean Nvidia and AMD cappable tech, while the Nvidia tech for texture correction rely on Physx software and Cuda cores.
Ptex can be done with OGL 3 end D3D 10
Reply With Quote
  #25  
Old 04-09-2012, 10:54 PM
Buchon Buchon is offline
Approved Member
 
Join Date: Apr 2011
Posts: 437
Default

Quote:
Originally Posted by Stefem View Post
Bump mapping is an old technique, it's not used in conjunction with tessellation.
Give a better read to the page linked in your post.
ohh ... I guess I'm getting old , thanks for the correction, now I understand all

So the top work is Tessellation + Displacement + Displacement Correction (Ptex)

But talking about water I think that you can drop the Displacement Correction, there no panel lines there , it should be fine just doing Tessellation + Displacement, and that water should be some thing worth to see really
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:11 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.