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IL-2 Sturmovik The famous combat flight simulator. |
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However we were used Java in parts that are not FM or 3D engine. C# we are using, yes. To early to tell in which part. |
#2
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Nice and interesting, as usual. Thanks.
Oleg, I can see your camera is a Canon S90. A good choice! |
#3
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However I'm user of professional DSLR cameras, most often Nikons (currently D300 for undewater and more D700 for all purposes). Still using some time middle flim format Rollei twin reflex, which I have aleady more than 20 years in use. Compact cameras ase not my choice ![]() Last edited by Oleg Maddox; 12-03-2009 at 07:40 AM. |
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Looking very good for sure, and the ship has great detail, thanks
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#6
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I mean a comparison between their working enviroment. Just like 2012 VFX team's work is an ace one in movie field,Oleg team's work is an ace one in flight sim field. They deserve a better studio.. such as, I can not watch a CRT screen as much time as a LCD one(it is said,CRT does more harmful than LCD?) .If I were their logistics manager,at least,I will change all the CRT monitors for LCD,I think....although it is also said CRT does more good in graphic drawing.. Last edited by mark@1C; 11-28-2009 at 01:30 AM. |
#7
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Glad those hangars are a work in progress. The shadows are nice, but the hangars themselves look like something out of Red Baron.
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#8
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Why do you say so? Apart of the overdone weathering, there is almost nothing wrong on this hangar....
JVM Last edited by JVM; 12-01-2009 at 11:39 AM. |
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*hangar whiners
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#10
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However, there is definitely something not quite right with the grass. Look at it - the blades are ENORMOUS!! Quite the wrong scale. Still, I'm sure this is WIP. If not, I'd love to see the lawnmower that can hack through that stuff ![]() PPanPan |
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