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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #121  
Old 04-07-2012, 09:56 AM
salmo salmo is offline
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Originally Posted by He111 View Post
..and while I wait, just mellow out.
I'd rather mellow out listening to 10 year old Jackie Evancho. Yes, she's just 10, and yes, that's her real voice in live performance.

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Last edited by salmo; 04-07-2012 at 10:03 AM.
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  #122  
Old 04-07-2012, 10:17 AM
Wolf_Rider Wolf_Rider is offline
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There's only one way to mellow out...

A big fat one and =>
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  #123  
Old 04-07-2012, 10:28 AM
A.Fokker A.Fokker is offline
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Very nice, but the color of the trees should be adjusted. They don't fit the overall color balance of everything. Ment as positive and constructive critique, of course.
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  #124  
Old 04-07-2012, 10:43 AM
Insuber Insuber is offline
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Originally Posted by BlackSix View Post
Guys, I can't answer so many questions. It takes 5-6 hours, I don't know what to do(((
I have a lot of work now...
Just pick three questions, answer them and we will let you free
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  #125  
Old 04-07-2012, 11:40 AM
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zapatista zapatista is offline
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BlackSix,

thanks for the update on letting us know the long awaited patch is close to release. am hopefull we'll get it in the next few days, or week at a max

question re the BoM WiP screenshots:
- are any dx10 or dx11 features going to be used in the future to give these current very flat surfaces of buildings (and vehicles to a lesser extent) more detail ?
- if yes, has that increased detail been currently coded into these ground object, or will they need to be completely redone once dx11 is incorporated into BoB/BoM with future patches

for a 2012 sim, however nice the flightsim part might/will be (and we need many fixes for bugs and omissions there), the buildings lack any kind of 3D surface irregularities or texturing
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  #126  
Old 04-07-2012, 11:41 AM
flyingblind flyingblind is offline
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Originally Posted by BlackSix View Post
Guys, I can't answer so many questions. It takes 5-6 hours, I don't know what to do(((
I have a lot of work now...

I would go for the work. The people who are waiting patiently and hopefully will continue to do so and those who complain will do so regardless. If work needs doing to move project forward, whether CloD or BoM, then that is what is important. Just pass on info and answer questions as and when you can as that is always very welcome.
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  #127  
Old 04-07-2012, 12:03 PM
Nephris Nephris is offline
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Quote:
I would go for the work. The people who are waiting patiently and hopefully will continue to do so and those who complain will do so regardless. If work needs doing to move project forward, whether CloD or BoM, then that is what is important. Just pass on info and answer questions as and when you can as that is always very welcome.
+1
The more you info you give , the more questions will return.
As BS does his job like now , the comm. can be quiet satisfied.
We are mostly each week up2date, with enough info.

At the end it is like with old style heroin junks, it will never be enough, always going for the next hit.

So let´em make their job, dont treat´em, as you wont change anything.


The screesnhots are as always very welcome, I like the villages, which look very lovely placed and doesnt seem to be created by a layer generator or sth like that.

I agree that the trees look again very "irish" , I call it the "Kerrygold butter effect",....personally I would prefer a darker touch, as I also did regarding the Channel Map.

However, keep it Teams!
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  #128  
Old 04-07-2012, 12:13 PM
SEE SEE is offline
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Thanks for the update BS, the pics you posted look great!
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  #129  
Old 04-07-2012, 12:45 PM
Flanker35M Flanker35M is offline
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S!

Nice update, a real Easter Egg so to say
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  #130  
Old 04-07-2012, 01:01 PM
Foo'bar Foo'bar is offline
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Originally Posted by Zorin View Post
Not saying they haven't done a good job, but the guys who made the Slovakia map did the same for no money. Better get into FMB and see for youselves. Detailed houses, fences, sheds, stacks of wood and hay and what not. All already in IL-2 1946.

So I am sorry to say it, but I am not impressed.
I'm far from telling bad things about the Slovakia map designers. But you really think there are no differences between those two?



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