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FM/DM threads Everything about FM/DM in CoD |
View Poll Results: Are the incorrect British FM killing the enjoyment of the game? | |||
Yes |
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107 | 55.15% |
No |
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48 | 24.74% |
Not bothered. |
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39 | 20.10% |
Voters: 194. You may not vote on this poll |
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#131
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LoL, there is more lobbying on this forum than in the halls of the European Parliament.
You guys shld switch side from time to time . it's just like taking a new gf. Then the former one doesn't look so bad ![]() Last edited by TomcatViP; 08-21-2012 at 06:39 PM. |
#132
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#133
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Smooth engine with no cutout, retains E, big guns, loads of ammo. Ah well, back to the laggardly Spitfire or carthorse Hurricane.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#134
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I just wish the bloody thing was fixed.
I miss flying. I really do, but I'll be damned if I'm going to waste my time on this broken, one quarter finished, "simulation". Why do you come here and argue with each other? It's not our fault that things are so awful in CloD. You should be venting your spleens at the developers, who don't seem to be willing, or able, to fix this title. My only stick time these days is some limited play in IL2/46 with one or two of my old squad mates. That sim works, and it continues to improve.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#135
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A big problem is no damage model with radiator.
Small MGs lose out with no radiator damage model. Glycol loss was huge number of fighters lost at the Channel. |
#136
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#137
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Yanking back on a stick and turn fighting is easy too if you have a turn fighter.. Yes I can speak from both sides as I spent 7 months in the spits n huri, yanking back when someone on your six don't get much easier that that, scissors easy as pie in a spit even now yet fighting in it vertically isn't...do whatever the other fighter like doing and of course your see it as 'easy' Let's not now start the whole your plane is well easy to fly and we've got the nerfed fighter debate as that's not the issue here which bird is 'apparently' easy to 'fly' in its about the red fighters getting fixed Last edited by Ze-Jamz; 08-22-2012 at 06:01 AM. |
#138
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#139
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![]() Any fighter plane is energy fighter as long its used as one. I agree with what you're saying here, in my opinion it's equally difficult to fly any plane well (on its full potential.)
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Bobika. |
#140
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Then there is the whole mission style mapping in COD so you have a co-op feel anyway - the 5./JG27 campaign was just that. I don't buy these excuses tbh, or indeed any of these other 'major' squads that we are apparently missing from COD online, it just seems a bit of an easy cop out. IMHO co-op is not required but rather something that people are used to and desire. It was never realistic anyway and it doesn't suit the BoB (after all, Germans pretty much always took off first). If anything we need a proper fighter command RDF system which orders scrambles based on incoming reports Had you said that people have performance issues with COD or that the FM's mean that it's not workable I would agree, but not regarding missions themselves, they function perfectly well. Anybody out there who wants to do this sort of stuff in COD then see us at www.aircombatgroup.co.uk, allied and axis, doesn't matter, we run both, and we've had no major problems with actual missions. ~S~ Last edited by Osprey; 08-22-2012 at 07:50 AM. |
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