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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-15-2012, 04:44 PM
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SG1_Lud SG1_Lud is offline
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Quote:
Originally Posted by buddye View Post

If my understanding is correct, why did the developer permitted us to go one year without getting the AI message sorted?

I can only believe that the developers did not understand or believe the problem/complaints about the AI.

Very probably Buddye. The language and maybe other factors could be the cause, but I reckon that this forum is not a source of information for them. Luthier's comments a few days ago confirms that he is totally unaware.

Maybe you want to check the IL2 Bugtracker and, if you find it good; you could apport a wealth of valuable information directly to where they read/search. I cannot think of anyone better entitled than you for reporting AI issues, and I for one would be glad to have you collaborating there, and I am sure that many others share my opinion.
S!
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Old 04-15-2012, 04:55 PM
smink1701 smink1701 is offline
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The thing that I wonder is why they didn't do a better job of testing the QM's and SM's. It seems like they would have clearly seen the absurd AI flight characteristics and determined that they need to turn down the Advanced Flying slider. A very simple way to fix an immersion killer.
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Old 04-13-2012, 09:27 PM
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Originally Posted by 5./JG27.Farber View Post
Ive been doing quite a bit of mission making lately. Impretty sure its down to the ... button next to skill. The slider marked advanced flying is the culprit. Tone them down but dont be afraid to give them max basic flying skill.

Ive not extensively tested this but thats my experience.

S!



Theres a nice little description if you hold the cursor of each one. Vision is how much they notice which is effected by awareness, and as long as they are not on radio silence, they will report enemy aircraft via the HUD/radar/radio man voice.

For example I find the AI bombers best when you set these sliders in a C shape.

Thanks!...to be honest I always just set them to average, I will definitely try this.
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Old 04-13-2012, 09:30 PM
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guys look at this thread if you haven't seen it, helps alot,

http://simhq.com/forum/ubbthreads.ph...ml#Post3543201
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Old 04-13-2012, 09:54 PM
planespotter planespotter is offline
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Originally Posted by fruitbat View Post
guys look at this thread if you haven't seen it, helps alot,

http://simhq.com/forum/ubbthreads.ph...ml#Post3543201
Yes, that post is from Heinkill, I know him from his offline missions where he does actually create missions with great dogfights. Www.Bobgamehub.blogspot.com for those. But he also says on his blog 'The 1C devs will never admit their basic dogfighting AI is flawed. Because they don't believe it is. They can set it up in fmb to do a pretty good job, so players should also be able to. But their benchmark is their own flawed AI from IL2, which Oleg used to claim was the 'best of any flight sim'. Don't expect 1C to fix this, as they do not accept it is broken.'
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