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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Well this got ugly quick.
Learn to spell before you call someone else a moron, little boy. You+are = you're, as in "You're in need of an attitude adjustment." The word "your" indicates a possessive case, as in "Your attitude is piss-poor." Quote:
There are how many games on steam right now? How many tens of thousands of counterstrike servers alone? Probably another twenty thousand team fortress 2 servers on top of that and all of them running fine. Do you think that it's a problem with steam that somehow manifests itself for our game and our game only? Or maybe if you used a little bit of logic do you think that maybe it's a bug in CLOD's dedicated server code? Hmmmmmmm let's meditate on this for a second and really mull it over. I could rattle off a list of 30 games and I bet if I went and checked, they all would have functioning dedicated servers. You and your attitude are counterproductive. Bitching and moaning about the sorry state of multiplayer is what's killing multiplayer. It's a bug, they happen, and it'll get fixed in due time. I suspect the developers have a lot on their plate at the moment. In the meantime, I was playing this afternoon in a server with 40+ people and it was super fun! Quote:
You can call that fanboyism if you want. I'll call it being positive. Hyperlobby isn't coming back. Jiri isn't reliable and the game doesn't work the same way as il2fb does, so hyperlobby isn't compatible. Do you think stomping your feet is going to magically make things better? Go ahead and try but in the meantime I'm going to continue to make the best of a less than ideal situation. And again, it's not steam that's some how out to get us, it's a bug in the dedicated server code. You should take the time to educate yourself on the issues before you have a nutty on the forums; it just makes you look silly. Last edited by CaptainDoggles; 06-23-2011 at 03:51 AM. |
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