Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-23-2011, 04:57 PM
jf1981 jf1981 is offline
Approved Member
 
Join Date: Nov 2010
Posts: 334
Default

Hi

In my opinion, this has to do with the fact that CoD is realistic & complex management oriented while WoP is Graphic design oriented. Much work has been done in one or the other way but not both ... yet.
Reply With Quote
  #2  
Old 05-23-2011, 06:25 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

But at the end of the day this is the one that is being heavily developed and is the sim of choice going forward 2011 and beyond.
Reply With Quote
  #3  
Old 05-23-2011, 06:35 PM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

well but it should look at least superiour to il2 146.but in many instances it doesnt.look at the trees colours and positions.look at the colours of fields....
i will stick with clod because of its flight and damage model, but the overall look of the landscape is a pain in the ass.and i really hate to say that!
__________________
Reply With Quote
  #4  
Old 05-23-2011, 07:50 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

If some of us were able to travel back in time and actually strap on one of them spitfires I am sure some would mention that these spitfires do not fly / look the same as in IL-2. lol Can't please everyone.
Reply With Quote
  #5  
Old 05-23-2011, 07:55 PM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

Quote:
Originally Posted by timej31 View Post
If some of us were able to travel back in time and actually strap on one of them spitfires I am sure some would mention that these spitfires do not fly / look the same as in IL-2. lol Can't please everyone.
well all i would say:"damn it looks like reality"
__________________
Reply With Quote
  #6  
Old 05-23-2011, 08:14 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

WoP looks like complete crap. It cracks me up that there are people who are still trying to sell green puke as looking better than CoD.
Reply With Quote
  #7  
Old 05-23-2011, 08:19 PM
BRIGGBOY BRIGGBOY is offline
Approved Member
 
Join Date: Jan 2010
Location: Brigg in Lincolnshire
Posts: 275
Default

Quote:
Originally Posted by David Hayward View Post
WoP looks like complete crap. It cracks me up that there are people who are still trying to sell green puke as looking better than CoD.
+1
Reply With Quote
  #8  
Old 05-24-2011, 02:23 AM
DK-nme DK-nme is offline
Approved Member
 
Join Date: Apr 2008
Location: Copenhagen, Denmark
Posts: 79
Default

Quote:
Originally Posted by David Hayward View Post
WoP looks like complete crap. It cracks me up that there are people who are still trying to sell green puke as looking better than CoD.
Being childish in your rhetoric, doesn't help you in your cause or crusade against the all conspiring WoP...

EDIT: In fact, you are being very unfriendly in your approach towards everyone, who doesn't seem to share your point of view. Remember, "taste and preferences" cannot be discussed...

Last edited by DK-nme; 05-24-2011 at 02:43 AM.
Reply With Quote
  #9  
Old 05-23-2011, 10:37 PM
usr usr is offline
Registered Member
 
Join Date: Mar 2008
Posts: 13
Default

Quote:
Originally Posted by jf1981 View Post
In my opinion, this has to do with the fact that CoD is realistic & complex management oriented while WoP is Graphic design oriented. Much work has been done in one or the other way but not both ... yet.
Or in other words: lack of visual talent. Which basically means keeping the capability of fair judgement of ones own work even after many hours have been invested. Talented people keep evaluating other options, while less talented people are blind with pride once they get anything done (i know more about this than i'd like to...).

Between all the technical topics in both computer stuff and simulated plane stuff the visual aspect was obviously lost. The mentality was probably a lot like "if it's ugly, throw more triangles at it". The problem with this is, in addition to the obvious performance pitfall, that "more triangles" will not automatically translate to "more beauty": If the basic visual content is good, then putting more technical resources to work on it (more triangles, higher texture resolutions, more shader fx) will certainly make it look even better. But if the basic visual content is lacking, no amount of technology you throw at it will make it look good.

Considering the (over?) ambitous level of detail of the CoD project and the anti-creative nature of a sim that above all tries to be very accurate (so it's more an investigative process than a creative one), this lack of what i call visual talent should not come as a big surprise.

Maybe the "Forgotten Battles" of CoD will be used as an opportunity to mend some of those visual aspects. If, with a few bulk operations on the texture sets the general color palette can be made a lot more enjoyable this might even be the key ingredient to make this hypothetical "Forgotten Battles Junior" really feel a bit like a new (even if related) game and less like a pay-patch.
Reply With Quote
  #10  
Old 05-23-2011, 10:43 PM
jf1981 jf1981 is offline
Approved Member
 
Join Date: Nov 2010
Posts: 334
Default

Quote:
Originally Posted by usr View Post
Or in other words:[...]
This sim is not bad visually but it's looking half finished on that matter.
To me of course.

Last edited by jf1981; 05-24-2011 at 10:34 AM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:01 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.