Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #91  
Old 05-23-2011, 01:29 PM
HamishUK HamishUK is offline
Approved Member
 
Join Date: Apr 2011
Posts: 65
Default

I think the point here is that CloD was intended to be an all aspect sim where you can jump into AAA and tanks as well as aircraft. This if my memory recalls was Oleg's vision to have a sim where we fight on all levels.

With this in mind I can understand the level of ground details for CloD. I am however very sceptical the ground based side of this game will ever see the light of day? It has obviously drained resources and caused more issues than we know about.

Personally I prefer WoP's terrain (same as DCS's A10C) over CloD's as it 'feels' more realistic with the level of detail. But both have their good and bad points and the ideal solution is somewhere inbetween.
Reply With Quote
  #92  
Old 05-23-2011, 01:30 PM
HamishUK HamishUK is offline
Approved Member
 
Join Date: Apr 2011
Posts: 65
Default

Quote:
Originally Posted by timej31 View Post
WOP is nice but still yesterdays sim.
I don't think that was in question it was more about the terrain model.
Reply With Quote
  #93  
Old 05-23-2011, 02:06 PM
Friendly_flyer's Avatar
Friendly_flyer Friendly_flyer is offline
Approved Member
 
Join Date: Oct 2007
Location: Oslo, Norway
Posts: 412
Default

One of the things I have always found lacking in the IL2 maps (I don't have CoD yet, waiting for new computer) is a natural placement of buildings. The auto-populated IL2 towns have the houses all lined up neatly. In real life, buildings follow inclines and roads, not the adjacent building. Houses are built together, forming continous structures. Here's a real life shot of 1940's small industry from West Bromwitch, and an attempt at replicating the look in FMB, using as few different objects as possible (large number of texture maps swamps the CPU):





This kind of thing takes an insane amount of time. This is where I think the community can really be of help to the developers.
__________________
Fly friendly!



Visit No 79 Squadron vRAF

Petter Bøckman
Norway
Reply With Quote
  #94  
Old 05-23-2011, 04:28 PM
RocketDog RocketDog is offline
Approved Member
 
Join Date: Jan 2008
Posts: 134
Default

Quote:
Originally Posted by ChicoMick View Post
Even low shots look good I think.

...just an innocent comment btw

That looks excellent!
Reply With Quote
  #95  
Old 05-23-2011, 04:57 PM
jf1981 jf1981 is offline
Approved Member
 
Join Date: Nov 2010
Posts: 334
Default

Hi

In my opinion, this has to do with the fact that CoD is realistic & complex management oriented while WoP is Graphic design oriented. Much work has been done in one or the other way but not both ... yet.
Reply With Quote
  #96  
Old 05-23-2011, 06:25 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

But at the end of the day this is the one that is being heavily developed and is the sim of choice going forward 2011 and beyond.
Reply With Quote
  #97  
Old 05-23-2011, 06:35 PM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

well but it should look at least superiour to il2 146.but in many instances it doesnt.look at the trees colours and positions.look at the colours of fields....
i will stick with clod because of its flight and damage model, but the overall look of the landscape is a pain in the ass.and i really hate to say that!
__________________
Reply With Quote
  #98  
Old 05-23-2011, 07:50 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

If some of us were able to travel back in time and actually strap on one of them spitfires I am sure some would mention that these spitfires do not fly / look the same as in IL-2. lol Can't please everyone.
Reply With Quote
  #99  
Old 05-23-2011, 07:55 PM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

Quote:
Originally Posted by timej31 View Post
If some of us were able to travel back in time and actually strap on one of them spitfires I am sure some would mention that these spitfires do not fly / look the same as in IL-2. lol Can't please everyone.
well all i would say:"damn it looks like reality"
__________________
Reply With Quote
  #100  
Old 05-23-2011, 08:14 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

WoP looks like complete crap. It cracks me up that there are people who are still trying to sell green puke as looking better than CoD.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:44 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.