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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-09-2011, 03:59 PM
Al Schlageter Al Schlageter is offline
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Originally Posted by NervousEnergy View Post
Amen.

Unless they've fired all their art asset folks, they don't have anything to do with 99% of the current patch/codebase efforts. You've got to keep them busy doing something if you're going to keep them employed, and the art is the most time consuming thing to develop in the sim.

It's hard to be objective about that with the current state of the engine, but we've already seen a tremendous amount of work with it in the last 5 weeks. Even if it takes another 3 or 4 months to get the engine firing on all cylinders that's still half the time it takes for one dedicated 3D artist to create a full cockpit. It's unlikely those folks have the necessary skills to help at all with the patching and optimization work that's going on.

You've always got to be looking forward in the revenue cycle to the next product, even if you're still working furiously on the current one.

And yes, happy V-E day! A toast to the Red Army and the titanic conflicts they fought on the Eastern Front. Too many here in the US forget that we were just a minor side show in WWII. The men, material, and casualties involved on the Eastern Front will (hopefully) always be the single greatest conflict in the history of humanity.
It would be nice if these 3D artists were working on more ships for the Kanal instead.
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Old 05-09-2011, 04:05 PM
RocketDog RocketDog is offline
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Originally Posted by Al Schlageter View Post
It would be nice if these 3D artists were working on more ships for the Kanal instead.
They could re-colour the fields and trees of England to be less flourescent lime green while they were at it.
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Old 05-10-2011, 09:58 PM
seacondor seacondor is offline
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Originally Posted by Al Schlageter View Post
It would be nice if these 3D artists were working on more ships for the Kanal instead.
I agree with this. Where are the destroyers? Where are the smaller merchant ships.
I'm starting to think there is a problem with AAguns on moving objects. This would stop the release of war ships.

I would like to see the Med too. But I wonder if this platform can cope with it's map size. Having worked on the Med in CFS3 I know how big it is.
However I would be pleased to see it and may be get to fly that Wellington which was used a lot in Africa and the Med.

Still come on guys let use know how we are going with the fixes and if we will see any more ships from you.

Last edited by seacondor; 05-10-2011 at 10:22 PM.
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Old 05-10-2011, 10:22 PM
ATAG_Doc ATAG_Doc is offline
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All these babies need feeding. You're never finished feeding. Whack-a-mole sort of thing.
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  #5  
Old 05-10-2011, 11:01 PM
1.JaVA_Sjonnie 1.JaVA_Sjonnie is offline
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The whole team deserves a holiday. Great of you guys to work on that patch instead of taking a rest, that's dedication to a measure which is rare in this market.

The new screenies are very promising - I also love the IL-2.
I will never forget the first time I started up the original IL-2 sim. It wasn't flawless but boy id it beat everything else...

The same will happen with CoD; patches will remedy some of the first issues. Then we will see a constant tide of updates. The sim obviously having a long development future, it will not get the usual (IL-2) framerates but hey!
this thing is being developed for the future and it won't be long until we get more goodies.

We know all that, right?
So why don't we give our favo development team a break?

[patient mode]
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  #6  
Old 05-11-2011, 03:02 AM
danjama danjama is offline
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Quote:
Originally Posted by 1.JaVA_Sjonnie View Post
The whole team deserves a holiday. Great of you guys to work on that patch instead of taking a rest, that's dedication to a measure which is rare in this market.

The new screenies are very promising - I also love the IL-2.
I will never forget the first time I started up the original IL-2 sim. It wasn't flawless but boy id it beat everything else...

The same will happen with CoD; patches will remedy some of the first issues. Then we will see a constant tide of updates. The sim obviously having a long development future, it will not get the usual (IL-2) framerates but hey!
this thing is being developed for the future and it won't be long until we get more goodies.

We know all that, right?
So why don't we give our favo development team a break?

[patient mode]
massive +1
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  #7  
Old 05-11-2011, 07:15 AM
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He111 He111 is offline
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Ah yes! IL2 - 2!

The 1C team have developed a tool that converts all IL2 planes into HD COD ones! .. and when they release all the new aircraft, they'll receive the Nobel prize as well.

He111.
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Old 05-11-2011, 07:41 AM
dflion dflion is offline
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Default V-E Day

Very well said Ilya. What IL-2 Sturmovik and IL-2 COD have done is realistically put you in the WWII air battle scenario, many people died in the real scenario. The simulations make you really think about what really happened and makes you think about the tremendous human losses from all sides during the war.

I have just finished reading Wing Commander 'Dizzy' Allen's account of the Battle of Britain in his excellent book 'Fighter Squadron'. During the battle, every week he lost a good friend, which he describes very passionately. Dizzy Allen flew Spitfires and our new Il-2 COD Spitfire really puts you in the 'hot seat' as he probably experienced it.

Good to see a Sturmovik pic and is the pic of the Kremlin a hint of a large Russian map?

DFLion
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