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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Should the vegetation colours in CLIFFS OF DOVER be changed?
Yes: I would like to see a darker shade for the grass and other vegetation 226 75.33%
No: I am happy with the current colouring 74 24.67%
Voters: 300. You may not vote on this poll

 
 
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  #11  
Old 04-07-2011, 12:29 PM
winny winny is offline
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Join Date: Sep 2009
Location: Manchester UK
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Quote:
Originally Posted by JG27_PapaFly View Post
No. I'm afraid you don't understand the basics of contrast perception and display.
The image in the default game is already at your monitor's contrast limit. Load your images you've posted into photoshop and have a long good look at the histograms. The default shot has just a tiny little headroom at the bright end, and blacks are black.
The image with increased contrast is just darker. You dial in more contrast, but your monitor can't display that, and this transformy the complete instrument panel into a pitch-black mess. You'd have to switch on cockpit lights to read your instruments at noon on a sunny day, and that's something you just don't have to do normally IRL.

Video cameras, just like photo cameras, have exposure times.

I'm not here for an argument about how the eye works.

And don't tell me what I know about the basics of contrast perception and display, I'm talking about what I like, not what is right.

The only opinion I've given is that I like my blacks black. I haven't said that I think the default settings should be like the high contrast images I've posted. I think CoDs standard settings are perfectly ok. However increasing the contast, for me brings more colour depth to my monitor.

Because my specific monitor shows that the spinner on a hurricane looks greyer than it should and the Brown camo on it is not as rich as on a RL hurricane, I turn up the contrast. I'm not on about scientific stuff. I'm on about playing around with your settings till you're happy. Not jumping up and down at the delevopers.

I meant no exposure time in the eye. That's probably wrong too

Last edited by winny; 04-07-2011 at 12:33 PM.
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