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IL-2 Sturmovik The famous combat flight simulator. |
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#24
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It's a game and you'll have to find a balance between the needs of fun seekers and requirements of some die hard "I want it real" geeks. The latter are probably the ones who fly Tokio-LAX realtime in Fsx, LOL. Again: It's game which has to attract as many ppl as possible, that affects sales too you know? If you make it super hard(or realistic) the game becomes unaccessible for newbies. Deserted servers are great fun... Now TD can change whatever they want, in fact it's very cool they gave the die hard bombers what they wanted, however TD sets standards for the whole community - that is the problem, respectively the reason why such stuff should be optional. Just look at the servers, where are most ppl flying, what do they fly? Fighters or bombers? Bingo. Now you know what the majority wants when playing IL2. I'm pretty sure the new feature didn't help at all to change the Bombers-Fighters proportion. More fighters, less bombers - is that what the ppl applauding to the new fusing wanted? Their live gets even harder now - it's actually too funny robtek complained about not being able to bomb Portsmouth due to the overwhelming fighter mass. Last edited by swiss; 01-26-2011 at 09:11 AM. |
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