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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I'll be waiting for the wet top shot ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 11-06-2010 at 06:44 PM. |
#2
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That smoke really looks aweful. At first I thought they had nailed it, but look how thick it is! It's like WoP. I've never seen anything like this in any guncam videos for an extended period of time like this. Hopefully it's still very much WIP.
I think the gunsmoke is overdone as well too. |
#3
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Even if they weren't.. We can mod sow better as BOP right? changing the effects a little bit isn't that difficult if you can find the right files. |
#4
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I'm sure it will be tweaked though. I hope so anyway. |
#5
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#6
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Yes, but Il-2 was hacked. I agree, but from what I've read from Oleg SoW will be partially modable, but probably only for third parties.
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#7
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Indeed, the game it's now much better and far historical than the original one. But 99% is Oleg's work.
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#8
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What 1C are going to do (as I understand it) is provide a set of end-user tools to enable third parties to provide additional (small) maps, vehicles, and new aircraft - but all of this will be to tightly specified standards, and ultimately under 1C / Oleg's control. It will not in any shape or form allow anyone to modify such deep game features as fire effects, smoke, clouds, AI, etc. Also, to talk enthusiastically of modding the game when it still has 4 months to go before release is crazy! And regarding the smoke could I remind people that it is still BETA! edit: other items to be fixed: glare from the sun collision model for the trees + probably a few dozen others Last edited by kendo65; 11-07-2010 at 04:22 PM. |
#9
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The game is moddable (in some areas at least - GUI, objects, small terrains - the situation is constantly changing. I would be surprised if some effect tweaking wasn't possible)
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#10
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