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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 04-04-2013, 01:10 PM
Asheshouse Asheshouse is offline
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Join Date: Oct 2007
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I can only speak from experience of having created one or two ship models and having examined a few of the older models in the game, KGV. Illustrious, Tirpitz, Lexington and others. The behaviour is not dependant on any mods, though modding can affect the degree of visible list etc when the ship is damaged.

All of the turrets and open gun mounts on these ships can be individually destroyed. If destroyed you will see the visual model of the mount change and may see fire and smoke and of course the gun will stop firing.

This may not apply to a few of the earliest ship models produced (ShipGeneric classification) but does apply to all of the larger models which come under the BigshipGeneric classification.

What you will not get is any progressive slowing of the ship speed etc. although you may see some listing when hull sections begin to take damage. The ship will not sink until the hull sections are sufficiently damaged.

The damage model for the hull is pretty basic, comprising just three large sections, so the ability to hit critical locations like boiler rooms or magasines does not exist and armour belts are not simulated in any realistic way. Hull boxes are assumed to have similar armour strength on all faces, but after all, this is an aircraft sim.

Last edited by Asheshouse; 04-04-2013 at 01:30 PM.
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