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#21
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~S~ All,
What I can say, coming from the perspective of a "heavy user" of several sim-flight products over the fourteen years since I first installed MS's CFS is that I'd much prefer having clickable cockpits available than not. One thing I've mentioned to several of my "veteran friends" is that clickable cockpits is perhaps the only thing missing from IL-2 1946 to make it a "near perfect flight simulator". You see, back in the day we could import civilian General Aviation aircraft into CFS and hands on fiddle about with all kinds of avionics, thus learning about all kinds of things... Coming from that background, as many, many of us do, not having the ability for that level of interaction between human, device, computer, and program is a shortcoming for all future flight simulator products if they do not have it included. I believe that a "hard core realism niche" will not be satisfied with an arcadey, graphically superior, insanely accurate yet automated flight model, with uber intelligent ai game that has forgotten that the real magic is in the end-user experience of being fun, educational, and visceral at the same time. There are simulators, there are games, and now hybrid simulator-games... Just because it has an airplane, doesn't make it a f@*&1ng simulator. Period. This I hope leads to a revival of a pure simulation over the internet cash cow scheme given enough time. Last edited by VMF214_Jupp; 12-12-2012 at 07:18 PM. |
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