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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 08-19-2008, 12:39 PM
virre89 virre89 is offline
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Join Date: Apr 2008
Posts: 185
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Quote:
Originally Posted by nearmiss View Post
There isn't much in the way of moderation on these forums.

If you think there is put up something really bad, and tell everyone that sees it what you're doing.

Then ask them not to report the bad posting. Just wait and see how long it takes for any moderation. LOL

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Oleg should learn one important thing from the AAA site.
There are plenty of competent map builders that would love to tackle IL2/SOW map projects.

If Oleg enlisted a little help no one would hold it against him.

In fact, I think it would endear him more to fans.

There are some darned excellent addons at AAA.

It is a shame to overlook that kind of willing and competent people that want to do things to improve the CFS experience.

Oleg needs to get into the mindset of allowing 3rd party help.

Then he could deal with harder issues that are required at the core programming level

If such were the case, there is no doubt there would already be a released SOW.

That old stinking thinking about "NO one can do it better than I and my people" has been shown to be bunk.

We only have one map available with IL2 "Slovakia" that equals anything available at AAA.

The funny part is Slovakin map can't be used ONLINE on IL2 legitimized servers as the 4.09 still isn't finished.

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There is something wrong.

Do we have to smell the dead horse to know it's dead
Were you born in a bunker?

I mean, you can't start involving random people into your projects and company's. Seriously would you start hiring random people if you were running a business.

Just some simple factors:

# You can't hire random people across the world
# You need to know them , know their skill , know their dedication
# You need serious communication
# You need them to live were you run your company
# Risk of leeks, security reasons etc etc ffs


This is just a few arguments but good enough to not hire random people for serious projects within company's. Let's not forget about the fact that the game industry is a billion business and is nothing you play around with like mods.. Serious amount of money and effort is put into this.
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