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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-24-2012, 04:37 PM
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bw_wolverine bw_wolverine is offline
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Quote:
Originally Posted by ATAG_Snapper View Post
Agree.

Which means when "Ju88's spotted over Oye Plage" we'll need to fly 180 degrees AWAY from the target in order to intercept! LOL

(Just kidding.........I hope! )
We just have to be in the air already. Treat every log in as a SCRAMBLE TO 18,000 FT! Get up as fast as you can and stay there.

Don't go down.

Don't do it.

Intercept bombers by diving down, attacking, and coming back up. Don't setup on their tail and shoot away. Take a quick hit and come back up. You'll gradually lose altitude, but claw as much back as you can with every strike.

Historical performance or otherwise, our CloD Spitfires and Hurricanes do not compete with the 109s on level footing.

100 octane fuel, blah blah blah. We're not going to get it. Better to start trying to figure out ways to compete with the planes we have now than the planes we're never going to have.

So altitude and a wing man who knows what he's doing. Those are the two things we could potentially use to level things up.

Enjoy the Channel while it lasts. Everyone flying now is going to be moving to the Russian front when it comes.

EDIT: As for the graph that points out a Spitfire advantage around 22,000+ ft? I'd love to do some trials when the patch comes and see. It'd be nice if they fixed the dot issue for spotting planes to make flying this high useful for a lot of people (especially those of us without perfect vision).
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP

No.401 Squadron Forum


Using ReconNZ's Pilot Log Book

Last edited by bw_wolverine; 04-24-2012 at 04:45 PM.
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