Quote:
Originally Posted by Baron
Everybody knows that the new mods are done by people based on a feeling on how it should be. So maby the Italian guns are way to weak, but the modder has no way of knowing how it really should be...if they are infact to weak to begin with, who knows?
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Really funny....you seem to know ............nothing in this matter............ no, it is not based on feeling, but simply on easy available datas, on the net or in books..... datas for ammo are not so hard to find... like caliber, weight, initial speed, (so, easy to compute kinetic energy) and compare between real life and game....and also type of power, amount of power and so on...... easy to calculate and correct. Just datas and values.
Values for italian or romanian weapons (by example) were clearly wrong in game....
For 0.50, i did'nt modify the power of weapon or ammo, just put only API on the belt, no more.... and.... BTW, no, they where not undermodelled

kinetic energy was little bit too big....
After, they are datas and values in the game..... you just have to compare real datas with game's datas and correct..... quite simple. And no feeling at all....