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IL-2 Sturmovik The famous combat flight simulator.

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  #871  
Old 12-28-2007, 01:58 PM
Bearcat Bearcat is offline
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Originally Posted by Billfish View Post
Actually......The supposed "requoted/exagerated/twisted" online to offline ratio is getting very tired. Fact of the matter is, anything even vaguely resembling the numbers folks like to quote came from a time and region where online activity had not developed fully....In the short run of this sim for ALL area's internet connections have dramatically improved.

How dramatic?.....From none to cable/wireless/satellite in many cases.....Along with that came greater online activity in all regards, and that applies to this sim as well.

Fact of the matter is, no matter how much so many here want to keep shouting how they're "100% offline" posting away here and seen on HL or elsewhere regularly, nobody is buying into the rediculous "95% offline" bunk.

If you play online AT ALL....you're an onliner....That most likely makes about 70-80+% of the player base. All the spin-twist-propaganda to the contrary fooling no one.

K2
Agree..... When I started simming highspeed was the exception... today it is the rule and dialup is the exception. Not only that if you are on dialup you can get it for under $15 taxes and all...
  #872  
Old 12-28-2007, 02:18 PM
Billfish Billfish is offline
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Even dail-up not as limiting as it used to be. There is a lot more to internet connections then point A-B, as it really is more like A-h-w-b-r-s-........Those backbones, and links between relay points in the past 5 years alone have improved dramatically. Also services severely limitting connections has ebbed as quite frankly people were not tolerating it.

Though perhaps having a high ping, quite often you'll find it means little once online....What I've learned to use as a standard is NOT how high anothers ping is (within reason)...Yet how stable is it, as I've seen some consistantly running 500-700 pings and their play is smooth and in-time.

All this "i'm so social I sit on the forums all day, yet when it comes to my play I become an anti-social recluse" is simply hogwash.

K2
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  #873  
Old 12-28-2007, 02:30 PM
uf_josse uf_josse is offline
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Hi all

So, Bearcat, i am here, you can fire at will

Yes, i am modding, yes, with some modders, we have made our own site...

And yes, i made some types of mods, like modification on clouds, smoke visibility, new smokes for trains and more longer wreckage smokes, new QMB with more options, french localisation of the sound mod and much more.....

Why we did'nt have some options like smoke and visibility is clearly because at the beginning of the game, PCS can't run such options without falling on knees... it was a good choice of Oleg and i respect that...

Clearly, i respect Oleg and his work..... but, i found some things really strange , like in weapons and.... yes, i am also tweaking weapons.... is it so bad that italians have correct machine guns or 13.2 MG on IAR instead MG131 ? Ask romanian peoples

So, i know (as many people said to me) that only the .50 are to weak i received many mps to say me that the only prob in the sim was the weakness of .50 but, dont touch other weapons........ pathetic for me.

Italian or romanian weapons, by example are clearly widly undermodeled. Not impressions..... just facts and numbers i can see.

So, discuss is impossible here , enough flameware......

I tried to discuss at AAA and.... nothing was really clear, only the clear will of MrJolly to no accept DM/FM/Weapons modding.... so as said as AAA, accept or leave..... i did'nt agree, i leaved.

But, yes, i will continue, diffuse my mods, never for DM or FM, just for weapons, but not only... i will try to repaint some pits, like IAR.... but, don't be affraid, breda are allways much weaker than .50, just more accurate.

Italians pilots can now shoot allied planes like in real life. No more, no less. .50 have now more API... better for pacific, harder for western front. to shoot down and flame foe planes. Where is the problem ? Yak can now suffering dammage by 13.2 MG, is it a so great crime ? only red can win ?

One more time, only modding weapons trying to have more accuracy.... it is my crime, i am here, fire at will...

BTW, i think that the greatest danger for all is to hide all is not declared politcally correct.... this way , has nobody any view or control on what is done..... your force modders like me to be "underground"...... bad thing IMHO.

You will never know what we are doing and for this reason, you just have to be affraid and it maintain suspicion , for all.... that will kill the community, not the mods. Here is the shame. Hidding things are the best way to suspicion and ...... silent modders that will cheating.... not my way, but i am not alone. What i can do with weapons is really simple to do. The difference is so tiny, that i am pretty sure some of you have allready been shot down by modded weapons, and you saw surely nothing.....

ANd BTW, yes, i allready modified a flightmodel.... it was surely the greatest cheat in the net...... i put LI-2 FM on C47....... just, LI2 has no prob with COG as C47 have.... Wow, what a cheat

Over and out for me.
  #874  
Old 12-28-2007, 02:43 PM
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Viking Viking is offline
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Originally Posted by Billfish View Post
Even dail-up not as limiting as it used to be. There is a lot more to internet connections then point A-B, as it really is more like A-h-w-b-r-s-........Those backbones, and links between relay points in the past 5 years alone have improved dramatically. Also services severely limitting connections has ebbed as quite frankly people were not tolerating it.

Though perhaps having a high ping, quite often you'll find it means little once online....What I've learned to use as a standard is NOT how high anothers ping is (within reason)...Yet how stable is it, as I've seen some consistantly running 500-700 pings and their play is smooth and in-time.

All this "i'm so social I sit on the forums all day, yet when it comes to my play I become an anti-social recluse" is simply hogwash.

K2


What? You can’t just make up facts and invent figures as you see fit in order to support you ideas and believes!

The fact that the majority of users are offline is just that, a fact!

All internet users go online? I have cable and use the internet, obviously, but I never go online, anymore. I had very high expectations for online play and ordered a 10/10 connection but after a few days on cowboy dogfight severs and a few “wait one hour to be blown up on the runway by overtaking idi@t” I joined a team but the hours never fitted me so….I saved myself some money and degraded my connection speed.

Now I “put put” happily along in solitude (and a few AI´s OC!) enjoying my Il-2 as the majority of the Il-2 buyers do. Fact!

Regards

Viking
  #875  
Old 12-28-2007, 02:51 PM
Thunderbolt56 Thunderbolt56 is offline
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Originally Posted by uf_josse View Post
Hi all
...Over and out for me.
WTF?! Kinda off-the-wall innit?

Anyway, regarding the online/offline polls/percentages discussion. I still think people are individuals and make their own decisions, but the cold, hard truth is that technology continues to advance and the information age makes it easier and easier everyday to access the WWW.

Many years ago, simply getting online (by dial-up of course because that was the ONLY way) was a novelty that took an inordinate amount of time to simply traverse a few pages. Games added online functionality as an afterthought. These days, the multiplayer community is the future of gaming...not just PC gaming but console as well. Even the slowest dial-up connections are fast enough to accommodate most games (flight-sims are the exception to this) and the cost is negligible comparatively. Games and entire genre are being developed for the multiplayer crowd and that is the future.

Some people didn't think cell phones or even television would be successful when introduced and stuck their head in the sand hoping it would just go away.

IMO, the people that purchase this flight-sim represent one of two categories.

1. They purchase it with the knowledge that they wish to go online and play it with/against other humans at some point.

2. They don't really know what it is, or how complex it might be or are really looking for something more like a Crimson Skies arcade air shooter.

Regardless of which category is larger (which I'd still say is cat 1) most all responsible developers are writing their code for the first category anyway and they do it because they are the ones that will spend the most time with it, pushing its limitations, finding bugs and speaking out...in praise or in criticism.

That is the future...and it started a few years ago.


@ billfish, K2...lmao...nice nick.


TB
  #876  
Old 12-28-2007, 03:11 PM
Billfish Billfish is offline
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Originally Posted by Viking View Post
What? You can’t just make up facts and invent figures as you see fit in order to support you ideas and believes!

The fact that the majority of users are offline is just that, a fact!


All internet users go online? I have cable and use the internet, obviously, but I never go online, anymore. I had very high expectations for online play and ordered a 10/10 connection but after a few days on cowboy dogfight severs and a few “wait one hour to be blown up on the runway by overtaking idi@t” I joined a team but the hours never fitted me so….I saved myself some money and degraded my connection speed.

Now I “put put” happily along in solitude (and a few AI´s OC!) enjoying my Il-2 as the majority of the Il-2 buyers do. Fact!

Regards

Viking

are you making a joke? Or deliberately doing what you just said you can't do?
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  #877  
Old 12-28-2007, 03:15 PM
Billfish Billfish is offline
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Originally Posted by Thunderbolt56 View Post
WTF?! @ billfish, K2...lmao...nice nick.


TB
Hmmm?....K2 is what everyone has called me r/l for more years then I can recall...Short for Kelly Kristian my given name I refuse to use r/l. Even my husband has always called me K2.
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  #878  
Old 12-28-2007, 03:25 PM
Billfish Billfish is offline
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Originally Posted by uf_josse View Post
Hi all
..............................................Over and out for me.
Like I said, wait for it...........There it is and only the beginning (all other sites/groups will follow suit)....Count on it.

Wait for it......

K2
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  #879  
Old 12-28-2007, 03:30 PM
OMK_Handsome OMK_Handsome is offline
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uf_josse...

There's talk of finding ways of controlling the effects of modding over at AAA. One suggestion is to have one person having sole control over what is and isn't available. Of course, this is un-workable as uf_josse shows. The disgruntled will just set up their own dictatorships, which will continue the process of disgruntlement...

Although un-workable, doesn't the concept ring a bell somewhere? One person saying yes or no to changes... Hme...

Over at AAA;
"Ive got nothing against FM/DM modding, as long as it's the right people who are doing it, MrJolly for example.
If, and I say this on the very very outside chance, if FM/DM models are tweeked, I think it would be a good idea to have only MrJolly perform them. That way we would be pretty safe against a, lets say FW-190Z-17-XFO4 of the empire from star wars . And we would have peace of mind to know that the modding of the FM/DM is in very good, dare I say professinal(?) hands.
Having said this, there's still the danger of cheating in online play. So im thinking that if the FM's are tweeked, couldnt the mod contain a script of somesort that stops the user of the mod from entering online games? Like a firewall or something else."

Here there is one solution offered, that of having some form of file protection included with the mod.

Is it just me...?
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Last edited by OMK_Handsome; 12-28-2007 at 03:39 PM. Reason: slight wording change
  #880  
Old 12-28-2007, 03:40 PM
Billfish Billfish is offline
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Yet what would of "limited it" was lack of "ease" of access to tools......That refused and now a bazillion copies loose.....

Could of not advised everyone and anyone on the hows and whys.....That refused everyone becoming much better educated by the day......

Could of tried to set an example refusing anything that imbalances play......That refused more "official hedges" made by the day........

Could of devoted time to locking up mods into their own versions to not have cross over interaction........That not done.......

The discussion continues on ever creeping toward applying 4.05 work to 4.08, which translates into 4.09, as daily opinions against altering FM/DM/Weapons/etc. soften.......It will be gradual at first, then grow ever more dramatic. This is a very, very old story, people haven't changed.

Wait for it..........

K2
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