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Pilot's Lounge Members meetup

 
 
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Old 08-12-2011, 02:14 PM
Lixma Lixma is offline
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Join Date: May 2010
Posts: 201
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Quote:
Originally Posted by HeavyDelta View Post
What about this for a business model?

Instead of handing the customer a cow pattie for 50 bucks. Hand us a cow pattie for 10 bucks. Every subsequent patch is another 5 bucks. This would drive the process more quickly, not insult us with trash for hard-earned money, incentivize the developers to deliver. If at any time you want to abandon ship, you are out far less money (for instance if the first patch doesn't deliver what it promises to deliver) and would lead to a lot less feelings of being taken advantage of as a loyal customer from a previous product line?
I don't want to pay for patches. Content, yes. Fixes, no.

Rise of Flight's business model seems to have worked OK. You get the base game and then buy individual aircraft and stuff to taste.
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