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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: How happy are you with the current state of COD terrain? | |||
Very Happy - the terrain is currently excellent and requires little or no change |
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16 | 6.37% |
Generally Happy - the terrain is good, but there is room for improvement |
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140 | 55.78% |
Generally Unhappy - the terrain is poor, and requires significant work to be done |
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62 | 24.70% |
Very Unhappy - the terrain is so bad that it makes me reluctant to fly a mission |
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33 | 13.15% |
Voters: 251. You may not vote on this poll |
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Thread Tools | Display Modes |
#18
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Im trying to spread the word that the best trade off I have found is turning landscape to medium as it appears to reduce draw distance by maybe 20-30% for some land based objects. This smooths out all texture hiccups even when running everything else maxed on my system.
I would rather have a little less draw distance for land objects and higher quality textures than the insane draw distance you get with Landscape on High. Can other people try Landscape on Medium and report their findings, both visual and performance wise? Last edited by FS~Phat; 07-14-2011 at 01:38 PM. Reason: edit did some a-b comparisons its about 20-30% reduced |
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