Quote:
Originally Posted by addman
Oh sorry, yes. Being a "sim" automatically excuses CloD from being enjoyable.  Seriously though, I guess some people are satisfied flying around and just looking at trees for all eternity, I on the other hand appreciate a good campaign with medals/promotions/squadron management that makes me feel a part of a conflict. I guess that's not "simmy" enough though.
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If that's not "simmy" enough, I might have to reorient myself, too, as I enjoy the same aspects. Awards, promotions and management are an integral part of a modern flightsim (or "flying game", YMMV). Heck, even Falcon AT, the very first flightsim I played, had it...
The current state of "content" is just the same as other aspects in CoD... everytime I look at them/want to use/enjoy it, I die a little inside...
I mean, the current axis campaign (as well as the RAF one, excluding the girlie cockpit), could have been done by one guy familiar with the FMB in one afternoon. That's not content to be expected by the makers of the sim, even in a wider sense.
If there only were a dynamic campaign generator, at least!