Quote:
Originally Posted by David Hayward
The problem is that they still have to calculate all these things for every tree on the map. When you say "within a certain limited distance", they currently still have to calculate what the distance is for every tree and every aircraft.
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If that IS true for CoD then it certainly shouldn't be, and it isn't how collisions are typically done. The visible trees should be arranged into spatial hierarchies or groups so 95% of them can be excluded from individual collisions tests with just a few bounding box or sphere tests. You do not have to calculate the distance from every tree to every aircraft.
I'm sure the devs know all this though, they just haven't had time to implement it yet.