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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
#11
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From the v4.10 read me Bomb Fusing Real life bombs have generally an electrical or mechanical time fuse to avoid premature explosion in case of mishap (e.g. a bomb detaching from the aircraft while still on the runway, or a bomb hitting the bomb rack due to turbulence). This has been implemented in IL-2, so that bombs now have a 2 seconds time fusing. If the bomb hits the target before that time,the fuse does not activate and the bomb does not explode. This means that in level flight a bomb must be dropped from a minimum altitude of about 25 meters to explode. If the bomb is dropped in a dive the altitude must be proportionally greater. This also applies to skip bombing: the bomb must be dropped from at least 25m and must not hit the ship before 2 seconds. This is a wrong description of how the bombs work as now if they hit any scenery before 2 secs they disarm, not just the target. . Last edited by KG26_Alpha; 01-05-2011 at 08:22 PM. |
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