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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-26-2010, 04:32 PM
Letum Letum is offline
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Quote:
Originally Posted by Wutz View Post
Forget it..............I have worked on just those type of bombs.....
Frankly, I don't believe you and i would be surprised if many here do, not because such a claim is so extraordinary, but because your post's content doesn't show it to be true.
you are using it as a prop for arguments you don't have. It makes you look silly.


Quote:
Originally Posted by zaelu View Post
I am sure not all the bombs had 2seconds delay set for detonators.
well, no bombs had a two second delay. the delay was a result of the number of revolutions the vane took.

Some 'direct' fuses used the vain to wind the hammer back, out of the bomb. both the hammer and the vain would move out, away from the bomb. Once it had wound back enough, the detonation charge would move by spring into the hole that the hammer used to occupy. The bomb is then live. On impact, the hammer would be forced back into the bomb and strike the detonator.

The hammer moves back because it is threaded like a bolt. the number of turns it takes to arm the bomb depends on the thread of the hammer and can not be adjusted.


More commonly, the vain would turn a set of gears. The gears had a ratio of either 20:1 or 60somethig:1 (I forget). The gears spin the hammer to line up with the detonator and make the bomb live. It takes one full rotation to line up the detonator (so 20 or 60sum turns of the vain). The number of turns it takes can no be adjusted.

I do not know how the electronic fuzes that became popular mid-late war worked.

As I said earlier in this thread; at the start of the war, ground crews used to turn the spinners/vanes round a few turns so that the bombs would arm more quickly for low-level attacks.

However, fuze designs where soon changed to prevent the ground crews doing this. I suppose someone thought it might be dangerous.

Quote:
Originally Posted by zaelu View Post
Also... the old "delay" in the arming screen... was it historical? No irony here... I mean... if we have the delay of arming... is it historical to have a second delay after impact?
Yes, very much so.
The delay was caused mechanically, pyrotechnically or chemically and could be set to a wide variety of times. It had nothing to do with the arming part of the fuze.
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