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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 10-25-2010, 09:54 AM
Oleg Maddox Oleg Maddox is offline
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Join Date: Oct 2007
Posts: 1,037
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Quote:
Originally Posted by Sutts View Post
I think you're missing the point here. Flying a heavy bomber mission was almost all about procedures. Without procedures there's very little else to keep your brain active.

Take away procedures and what are we left with:

1. Hit the start engines key
2. Ignore the gauges as they're boring and don't have any effect on anything anyhow
3. Firewall throttles and bounce into the air
4. Fly 2-4 hours in general direction of target
5. On approach to target, forget about the little boring details like wind speed, drift, altitude. Setting the bomb sight up would take procedures which are for nerds.
6. Push button to drop bombs over target
7. Turn around a go home for tea and medals


While I find it hard to accept that all those detailed add-on products for the MS series were produced for a "tiny" minority, I do agree that Oleg needs to focus on the things that matter to him.

I'm very happy to leave the extras to third parties and will gladly pay good money for their efforts. With all the research and coding already undertaken for individual aircraft, I should think existing third parties may be able to produce add-ons for SoW quite quickly.

I find it a shame that that the modern generation has such a short attention span that anything other than instant combat and glory is considered boring and therefore mocked. We mustn't forget that to the guys who actually flew these aircraft in combat, procedures (both on the ground and in the air) were everything...their lives really did depend on them.
From which modern game it is?
I think it isn't even from Il-2....
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