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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 10-02-2010, 05:02 PM
matsher matsher is offline
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[QUOTE=zapatista;182287]you'r asking your question in the wrong location, having it mixed up in the bottom of an "irrelevant BoB question thread" means it is unlikely to get noticed, however...

there is a technical reason why most games in recent years have a max 90 degree FoV when looking at a single display, it has to do with the inherent limitations in how the game is programmed and the physics of the game engine itself. this has been discussed a number of times in several flightsim forums over the years, and that is about what it amounts to.



Thanks Zapat, Where would you suggest I put this post to see if I can get some proper answers. The FOV question is not the most NB one for me, cause that is certainly achievable and is already possible in IL2.

My real interest is in the in cockpit vs wonderview question. As I think that it is a fundamentally new concept in balancing playablility and immersion.

Please redirect me if you know, thanks
Mat
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