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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-05-2010, 09:27 AM
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zapatista zapatista is offline
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you'r asking your question in the wrong location, having it mixed up in the bottom of an "irrelevant BoB question thread" means it is unlikely to get noticed, however...

there is a technical reason why most games in recent years have a max 90 degree FoV when looking at a single display, it has to do with the inherent limitations in how the game is programmed and the physics of the game engine itself. this has been discussed a number of times in several flightsim forums over the years, and that is about what it amounts to.

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Originally Posted by matsher View Post
Thanks Zapat, Where would you suggest I put this post to see if I can get some proper answers. The FOV question is not the most NB one for me, cause that is certainly achievable and is already possible in IL2.

My real interest is in the in cockpit vs wonderview question. As I think that it is a fundamentally new concept in balancing playablility and immersion.

Please redirect me if you know, thanks
Mat
Mat,

just start a brand new thread for the FoV issue if you want to discuss it, and maybe phrase the thread tittle as a question to oleg if you want to attract his attention to it

btw il2, like most games currently still on the market, is not programmed for widescreen and does not perfectly implement it with the ini hack (but it does cause the widescreen monitor to be filled with video/image during game play, giving the illusion of correctly implemented widescreen FoV (it cuts a strip off the bottom and top of the screen to do so)

there are several specific technical reasons for those factors, and many long term il2 folks will know the reasons for this, and i think you can be fairly safe oleg has programmed BoB for widescreen resolutions rather then 5:4 or 4:3 ratio's

for the "cockpit vs wonderview question" (and having a new version of wonderview requested from oleg), thats again another thread you can start. keeping threads mainly focused on one topic (if you want oleg's attention drawn to it and have a chance of getting him to respond, which often he does), then the more articulate and specific you can be the better (with illustrations and examples even if possible, like the person who recently posted the opaque wonderview dials did))

Last edited by zapatista; 10-05-2010 at 09:29 AM.
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  #2  
Old 10-07-2010, 08:04 PM
matsher matsher is offline
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Originally Posted by zapatista View Post
Mat,

just start a brand new thread for the FoV issue if you want to discuss it, and maybe phrase the thread tittle as a question to oleg if you want to attract his attention to it

btw il2, like most games currently still on the market, is not programmed for widescreen and does not perfectly implement it with the ini hack (but it does cause the widescreen monitor to be filled with video/image during game play, giving the illusion of correctly implemented widescreen FoV (it cuts a strip off the bottom and top of the screen to do so)

there are several specific technical reasons for those factors, and many long term il2 folks will know the reasons for this, and i think you can be fairly safe oleg has programmed BoB for widescreen resolutions rather then 5:4 or 4:3 ratio's

for the "cockpit vs wonderview question" (and having a new version of wonderview requested from oleg), thats again another thread you can start. keeping threads mainly focused on one topic (if you want oleg's attention drawn to it and have a chance of getting him to respond, which often he does), then the more articulate and specific you can be the better (with illustrations and examples even if possible, like the person who recently posted the opaque wonderview dials did))
Thanks for your suggestion Zap,
I will try my luck for tomorrows update... I know that Olegs reads that... At least until the endless debates on menutia gets into full swing... I have prepared a few screenshots to highlight my points as you suggested... I hope to get an answer from the man himself. Take care. Mat
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  #3  
Old 10-10-2010, 04:09 AM
waspfarmer waspfarmer is offline
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Default System specs?

I find it amusing that anyone would ask "What are the specs for BoB?". I would understand if the question was a compatibity issue, though it makes sense that the sim will be compatible with popular operating systems... Surely no one's building a rig today to run a sim that hasn't even released it's system "required minimum specs"... I guess, if you have to ask, then you'll probably need new hardware. If I recall, releases from Maddox Games tend to hang around for years and get performance updates constantly through thier life cycle. I run IL-2 on a Pentium 3 400MHz with a BW 15" CTR and dial-up. It looks and behaves better on more modern equipment, however.
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Old 10-10-2010, 08:34 AM
Triggaaar Triggaaar is offline
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I find it amusing that anyone would ask "What are the specs for BoB?".
... Surely no one's building a rig today to run a sim that hasn't even released it's system "required minimum specs"... I guess, if you have to ask, then you'll probably need new hardware.
A lot of the people asking if they need new hardware have held off upgrading for a year or more and can't wait any longer. Given that Oleg has said they are very close to the final product, they must already have a good idea of what systems run the game well, and there's a fair chance we'll hear news here before the publishers release any system requirements.

Last edited by Triggaaar; 10-16-2010 at 10:37 AM.
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  #5  
Old 10-13-2010, 01:39 PM
Skoshi Tiger Skoshi Tiger is offline
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Default Well! you think they should have told us?????

I was at the dentist today and picked up a copy of Australian PCPowerplay magazine (march 2009 edition I think!)

In the hot release section I found this picture. (sorry for the blurry image it was on my mobile phone and the dentist just called out my name!!)



It's a bit hard to see but the "Released Date" is 1-6-2009

Damnation! Oleg was right! Its October and 1000's have been playing SOW!

JUST NOT US!!!!!!!

Maybe we've been to busy asking "Is it Here yet? Is it here yet??"

Last edited by Skoshi Tiger; 10-13-2010 at 01:43 PM.
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  #6  
Old 10-16-2010, 07:31 AM
fireflyerz fireflyerz is offline
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Originally Posted by Skoshi Tiger View Post
I was at the dentist today and picked up a copy of Australian PCPowerplay magazine (march 2009 edition I think!)

In the hot release section I found this picture. (sorry for the blurry image it was on my mobile phone and the dentist just called out my name!!)



It's a bit hard to see but the "Released Date" is 1-6-2009

Damnation! Oleg was right! Its October and 1000's have been playing SOW!

JUST NOT US!!!!!!!

Maybe we've been to busy asking "Is it Here yet? Is it here yet??"
LOL ...No... its behind you...
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  #7  
Old 11-01-2010, 01:34 PM
Foo'bar Foo'bar is offline
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Usually I'm not the one wich is posting unbelieveble release announcements. But this time 1C:SoftClub was speaking:

http://igromir.softclub.ru/games.aspx?id=il-2

Spring 2011.
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  #8  
Old 11-02-2010, 04:49 AM
imaca imaca is offline
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Originally Posted by Triggaaar View Post
A lot of the people asking if they need new hardware have held off upgrading for a year or more and can't wait any longer. Given that Oleg has said they are very close to the final product, they must already have a good idea of what systems run the game well, and there's a fair chance we'll hear news here before the publishers release any system requirements.
Hey, I've held off upgrading for 5 years. I'm trying to imagine what kind of bad 1 year old PC buy/ hardware melting new game combo could make "waiting any longer" impossible?
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