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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
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Old 02-26-2010, 09:47 AM
winny winny is offline
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Join Date: Sep 2009
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Quote:
Originally Posted by dkwookie View Post
It's with a tinge of sadness I see this thread. It does indeed appear realistic is the place to be. I like it lots, more challenging handling, better gun damage etc. But there are some things I hate. Dogfight becomes a daisy chain and he who tags on back end wins. Lots of kills that count as crashes. Worst of all the dreaded head on guns blazing suicide attack. I hate this technique in arcade but in realistic it's blood boiling. Team battle works a lot better than dogfight as these problems are reduced by cover and team work. Also smaller dogfights with freinds works well.
I didn't mean to make you sad

The caterpillar of death is bit of a bummer, If someones repeatedly head on against me I'll do slow barrel rolls and then at the top of the roll just before he flys by pull back hard. If it's timed right you can be directly on their six within 5 - 6 seconds of them passing you. If you do it with someone on your six at the time you tend to die tho..

I think the caterpillar comes from having too short a respawn time, there's very few good defensive pilots online it's all attack attack so they join the queue and see how many kills they can get before the inevitable happens.

For all it's flaws I still find the dogfighting in Realistic feels more authentic than the tree top stuff in simutation.
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