Thanks for the update.
It seems like in
this shot that you are using
C#. Can you share what technology you are using to develop the game? Thinking first and foremost on programming languages. Being a programmer my self, I find that very interesting.
Where I work (not game dev), we have two camps, - the C++ camp and the Java camp... me being in the C++ camp. And I was very surprised to learn that IL-2 uses Java, since we always play the performance card to the Java fans
I believe your choice of Java was quite unusual in the game business when IL-2 started development, when Java still was very young. Do you have any thoughts on technology choices like that, - did it for example play a role in being able to complete the game in time (the usual trade off performance vs time to market)?