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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 11-24-2009, 12:37 PM
JG301_HaJa JG301_HaJa is offline
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Join Date: Oct 2007
Location: Sweden
Posts: 93
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Hi again

I think this can be overcome by the daidalus team if they want to! What should be done is this:
Since the forces currently availiable in IL-2 starts a bit in to the travel of the stick a base force simulating the resistance of wires and mechanical linkage must be added. This force should be applied all the time since it is a part of everything that happens with the rudder surfaces even on the tarmac. Infact the rudders should hang when standing still and engine not running on these old birds

This base force should be very low but high enought to push the stick into centre position when no other forces is affecting it.

This is no problem to do since the ffb tool allow for making own forces but where to tell the game to use it is something that maddox or TD must cooperate

regards

EDIT: and it mustn't be to hight to spoile the limp effect that should occur in a situation where the flow over the controls briefly stops.

Last edited by JG301_HaJa; 11-24-2009 at 12:40 PM.
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