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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 09-30-2012, 11:08 PM
ATAG_Dutch ATAG_Dutch is offline
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Could have

Could have

Could have

Write a hundred lines please.

There is no such expression as 'Could of'

Which bloody schools did you lot go to anyway???

Good bloody Grief.
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  #52  
Old 09-30-2012, 11:08 PM
Dano Dano is offline
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Are you ever going to fix the severe particle effects fps issues without resorting to making the effect look like it was made with lego?

(blows a raspberry).
Really? what was so damn offensive about that question that you had to be so rude in reply?
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  #53  
Old 09-30-2012, 11:12 PM
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GF_Mastiff GF_Mastiff is offline
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Quote:
Originally Posted by Dano View Post
Really? what was so damn offensive about that question that you had to be so rude in reply?
the in game UI you need to set AA to 4x

In the Video UI set your user proflie AA to 2x

That how you fix that.
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  #54  
Old 09-30-2012, 11:16 PM
kendo65 kendo65 is offline
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Quote:
Originally Posted by ATAG_Dutch View Post
Could have

Could have

Could have

Write a hundred lines please.

There is no such expression as 'Could of'

Which bloody schools did you lot go to anyway???

Good bloody Grief.
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  #55  
Old 09-30-2012, 11:17 PM
arthursmedley arthursmedley is offline
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Originally Posted by kendo65 View Post

Some of us who want to be supportive feel that the (lack of) communication here is sometimes more damaging than the issues with the game.

If that could be improved i think people would feel more involved and on your side.

----
Very, very good point.
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  #56  
Old 09-30-2012, 11:21 PM
MadBlaster MadBlaster is offline
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Default CLoD is Kee Bird

Here is a very sad video on the story of the Kee Bird. For those who need "closure".

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  #57  
Old 09-30-2012, 11:24 PM
Dano Dano is offline
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Quote:
Originally Posted by GF_Mastiff View Post
the in game UI you need to set AA to 4x

In the Video UI set your user proflie AA to 2x

That how you fix that.
Funny, I tested with AA off in both and still got a significant FPS drop when takeoff dust kicked up.
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  #58  
Old 09-30-2012, 11:31 PM
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JG26_EZ JG26_EZ is offline
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Very, very sad news re: trees

How can we have trees in old IL2, and not in the new IL2 is beyond me.

Maybe we should stop them from swaying in the wind??!?!?!?!?!??!?!?!?
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Last edited by JG26_EZ; 09-30-2012 at 11:51 PM.
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  #59  
Old 09-30-2012, 11:38 PM
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Feathered_IV Feathered_IV is offline
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The single player experience in Cliffs of Dover has been roundly criticized as being decidedly below standard. Can you tell us specifically in what ways you think it is lacking, and explain what you intend to do to improve it?

"First of all, I disagree with it being “below standard”. Your definition of single-player standard is probably different from mine. If you expect Mass Effect or Skyrim, you’re barking up the wrong tree."

I am most certainly Not looking for Mass Effect or Skyrim. That is absurd. I am however looking for effective AI, working comms, AI crew members that behave and interact realistically - navigators who navigate, bomb aimers who aim, plus some sense of what it is to run and maintain a squadron when between missions. Please think about it.
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  #60  
Old 09-30-2012, 11:38 PM
Ctrl E Ctrl E is offline
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Thanks Luthier. Do not expect to get my money in the future.

Good bye.
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