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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 08-05-2012, 10:00 PM
K_Freddie K_Freddie is offline
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Here's what you do.. (no mod track)
Note the speedo, the angle of approach for excellent runway view, the final flare before wheels touch - practice a bit on your fav plane.. it does work.

Excuse the slip - i have no rudder pedals
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File Type: zip Landing.zip (719.9 KB, 13 views)
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Last edited by K_Freddie; 08-05-2012 at 10:09 PM.
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  #12  
Old 08-06-2012, 09:20 AM
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greybeard1 greybeard1 is offline
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Placebo? Maybe.

Also when I said 4.11 had no AI significant improvement someone stated:<<Park yourself in front of an average AI and see how long it takes to get your A@@ shot off and then tell us you can't see the difference. LOL. It's excellent!!!>> ... Until TD itself affirmed that true AI improvement was introduced with 4.11.1 ... For this reason I would have liked an official comment about air drag in 4.11.

I too think I must revise my landing approach and would sincerely thank all that gave useful hints; I'll watch also track to correct my tecnique. Thank you.

Best regards,
GB
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  #13  
Old 08-27-2012, 01:59 PM
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greybeard1 greybeard1 is offline
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For the sake of completeness, I would post (after dozens of frustrating attempts) that eventually found my way to land safely (enough):
  1. Descend on final at a reasonable glide slope, trim neutral (the one you get hitting Shift+Up Arrow) getting descent angle by throttle, stick neutral.
  2. Pointing at runway start, flare when close and GRADUALLY reduce throttle, while keeping aircraft as low as possible.
  3. Let the aeroplane stall and touch down, cut-off throttle and brake at short intervals, keeping alignment with runway.

Only the touch-down takes to me about two-thirds of runway lenght. I'm unable to point earlier since I need runway edges as reference to keep alignment during the very long "floating" time between flare and touch-down.

I posted here just in case could help someone who has problems with landing in 4.11.1.

Curiously, I did dozens of landings in RL with ULM's of five different models; Ok they're not monster with thousands of HP, but are also much lighter and smaller - it's all in proportion, so to speak - and never had such difficulties, like plane bouncing for meters higher than runway for slightly hard touch-down, neither tendency to roll upside-down cutting-off from a 10-20% throttle.
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  #14  
Old 02-07-2013, 10:53 AM
Bouma004 Bouma004 is offline
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Default The problem is emd for bmw801 engines in 4.11.1

In 4.11 patch changes has been made to EMD file for BMW 801 series who equiped FW190 A and changes the flying carracteristics of this plane completly. I hope this will be fixed in comming patch. If possible i wish to be answerd by members of DT in charge with EMD upgard. Thanks for all gays i still be one of your fans.
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  #15  
Old 02-07-2013, 11:54 AM
JtD JtD is offline
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It's been broken for many years. It was fixed with last patch, why break it again?
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  #16  
Old 02-07-2013, 02:33 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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True AI improvement came with 4.11.
4.11.1 was only a bugfix patch.
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  #17  
Old 02-07-2013, 07:48 PM
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Treetop64 Treetop64 is offline
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I've found that the FW190s can be a bit of a task to slow down sufficiently for approach and landing.

In the Bf109 I'll start dropping the gear and flaps on downwind at 250 knots, then drop the flaps further on the base leg at about 210 knots. I'm maintaining between 1700 and 1800 rpm on the throttle throughout (kommandogerat always stays on, I never touch the prop or mix settings individually in German machines so equipped). On final, flare at 200knots and reduce power, and touch down at around 150 knots. I do this consistently, and so long as there is no damage, landings are never a problem in the 109.

In the Focke Wolf however, I must pull all the way back on the power during the landing pattern, even with everything down fully, and mentally stay much further ahead of the aircraft. Landing is more difficult in the FW-190 since you really cant have any power applied while in the pattern if you want to be slow enough to land safely without forcing it, but with practice and consistency it can be done routinely.
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