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Landing again hard with 4.11
After having spent months to learn landing in 4.10... last version added an endless "ground effect" which nullifies all my previous efforts! :(
Actually, while previously I had learnt cutting-off when very low and raising nose would "gently" lay down (pardon... "spawn", according to IL-2 language :) ) aircraft on runway, now same maneuver lets the plane "floating" over runway for hundreds of meters, seemingly deprived of air drag that should waste its residual kinetic energy and if I force touch-down pushing the stick, this causes a ricochet that makes aircraft jumping high, just to stall and crash down. Has anybody developed suited landing techniques for this uptenth interpretation of reality and would be so kind to share? Thank you, GB |
I don't remember that we were doing something on the ground effect. :confused:
EDIT: Talking about the Fw190? |
You'll have to re-adjust your approach...
I always land with about 5-15% power, cutting power only when my wheels touch. This enables me to control/correct the descent without hoping for the best. :) |
I notice that increase for all aircrafts, Fw 190 has a particularly serious problem with energy wasting, which makes it behave more like a jet than a propeller plane and adds up to ground effect during landing: a minimal crosswind forces me to "float" for seconds yawed like a crab waiting for a touch-down that never happens, until a tiny error brings me off runway, crashing against one of the many objects "suitably" set along its sides (control towers, cars, parked planes, tanks, warehouses, hangars, etc).:lol:
I'm unable to land also with a bit of power: I must always cut-off on final, if I leave any amount of throttle that "floating" for sure brings me to overshoot runway. Maybe my descent angle is wrong? :confused: I tried approaching lower and slower, but this do not avoid ground effect and cause a stall (usually, one wing first) while floating over runway and, again, a crash. Really frustrating.:( |
The FW190 does tend to want to float a fair bit on landing and not loose energy. I tend to set up a banked turn prior to coming in for approach to kill as much speed as possible. I throttle it at 10% coming in, rads full open, wait for the speed to decline... once under about 220kph then I start dropping the full flaps and go nose up.
I still have trouble with the modified FW190 approach. All other planes in 4.10 are unaffected according to the "seat of my pants" landing approach. Just the FW series is a bit modified. |
Nothing changed in 4.11 in terms of ground effect. What you're experiencing there is what's called "Placebo" :-P
But, to be more to the point, you're likely going too fast. I tend to make an approach with ~30% power with a collision course with the runway threshold. A few meters over the ground, I pull up, and reduce power simultaneously. The plane slows and stalls onto the runway, resulting in a 3-pointer each time. |
If no changes were made to ground effect, air drag of most, if not all aircrafts must have been reduced. I think it's evident and noticed from beginning (please see: http://simhq.com/forum/ubbthreads.ph...ml#Post3496013; where I mention "Significantly higher inertia").
Caspar? |
The secret to a good landing is: a good approach.
Give yourself enough time and distance to drop altitude and speed before the threshold. And practice, practice, practice... |
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Sounds like your coming in too fast to me as well.
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