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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 04-10-2010, 09:45 AM
Erkki Erkki is offline
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  #22  
Old 04-10-2010, 09:51 AM
DK-nme DK-nme is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
The aircraft and the bullet have different vectors. It takes time for the bullet to pass through the skin of the aircraft. During that time the aircraft moves (about 3.5mm from my rough calculations). Therefore due to the momentum of the bullet and its physical properties that make it want to continue on its path, the holes should not be round.
This makes sense. And again, is a matter of angle of attack (bullet and plane vectors and or trajectories).

And no, I don't think mass of bullet, velocity, skin hardness and angle of attack (deflection) will ever be modelled in SoW...


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  #23  
Old 04-10-2010, 10:11 AM
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jannaspookie jannaspookie is offline
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Originally Posted by zapatista View Post
oleg's rivets look perfectly fine you rude little twit

i suspect are you one of those people who believes that 100 yrs ago the people in the early cinema reels actually walked in that funny accelerated matter in real life as well all the time
Wow. I'm surprised such flagrant disrespect is allowed in these forums. It's one thing to disagree with his statement, but to personally attack someone is entirely different. Besides, if you knew anything about Zorin, you'd know that he is fairly knowledgeable about WWII aircraft, and especially German ones.
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  #24  
Old 04-10-2010, 10:59 AM
MikkOwl MikkOwl is offline
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If those small AP bullets do what anti tank penetrators do, then if striking at an angle, they either deflect and deform (denting the surface possibly), or they penetrate, with the projectile bending/turning into the surface. Even if it bends inwards, I'm sure the hole is not completely round, nor oval. Probably slightly heart-shaped (but rounded on the upper edge). Either way, it is insignificant. Round is pretty close for most situations. The rivet issue is more important. Even if ENEMY planes may be far away, friendly planes may fly very close, close enough to see. More so, seeing one's own plane from the cockpit (especially noticeable in twin engined or more). That's close enough to notice.
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  #25  
Old 04-10-2010, 11:47 AM
Skoshi Tiger Skoshi Tiger is offline
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Sometimes the smallest details are probably the most important.

Maybe my issue with the .303 bullet holes was that the even though the rivets have a shape and look natural (to someone who doesn't know one end of a Do-17 to the other) the bullet holes are flat and look out of place with the rest of the detail.

I wonder if they could alter the displacement mapping (bump mapping or what ever they call it) of the aircraft's skin to reflect the damage. It would mean that each aircraft woulds need its own map, but ones the damage is incorporated to it, it would take no extra resources to display the detail.

Cheers!
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  #26  
Old 04-10-2010, 12:38 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by jannaspookie View Post
Wow. I'm surprised such flagrant disrespect is allowed in these forums. It's one thing to disagree with his statement, but to personally attack someone is entirely different. Besides, if you knew anything about Zorin, you'd know that he is fairly knowledgeable about WWII aircraft, and especially German ones.
i replied in kind to the tone of his post, did you find that hard to spot ?
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  #27  
Old 04-10-2010, 03:25 PM
whatnot whatnot is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
I think the .303's are porked!

All the bullet holes in the 17 are round, which means the .303 rounds were all fired at 90 degrees, Now unless the Dornier was stationary the holes should be oval.
I paid attention to the same detail, but never got around commenting on that. I haven't seen a title with bullethole decals in correct shape depending on the angle, SOW could be the first! =)
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  #28  
Old 04-10-2010, 03:46 PM
Ernst Ernst is offline
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Reading the posts i have a theory about Oleg missing. He is on vacation cause you are always complaining May he gets tired from very annoying individuals.

Some here would like to turn SoW in a RPG instead of Sim. I am favourable to add imersion features related to the AIRCRAFT, like better FMs, more complex engine management and instrumentation.

I have to read someone who asks if it ll be possible drink some beer in the base and then go fly. What the hell!?

Hey Oleg do not pay attention this guys, release our updates please!
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  #29  
Old 04-10-2010, 04:12 PM
Avimimus Avimimus is offline
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Hey, be polite. It is a nicer atmosphere for us banana worms.

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Originally Posted by Foo'bar View Post
Discuss here about missing update.

Sorry, I really couldn't resist
Brilliant!

I'm going to watch last week's vid again.
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  #30  
Old 04-10-2010, 04:40 PM
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RedToo RedToo is offline
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Never mind you can always read my Friday update

http://simhq.com/forum/ubbthreads.ph...ml#Post2682133

Redtoo.
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43 Squadron.

My 'Waiting for Clodo' thread: http://tinyurl.com/bqxc9ee

Last edited by RedToo; 04-10-2010 at 04:42 PM.
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